Is anyone else sick of playing against soviet cheese strats? For example I just played against triple sniper + guards + heavy mortar spam on crossing in the woods as OKW and got stomped. I tried stukas, luchs and MG bunkers from fortifications doctrine and it was all useless.
I don't necessarily mind losing in a 'fair' game, but losing to these cheese strats really makes my blood boil. |
Anyone got a link to the CTF vid? Can't find it on twitch.
youtube much easier
https://www.youtube.com/watch?v=IG6ALwlulQo |
This is a big problem vs WC51 and other early game faster units. Late game against tanks it isn't as bad but should be looked at. |
No matter how they do it, someone will always complain. Battle servers more or less removed drophack entirely, and made games alot more stable overall. If you got a dodgy connection you didnt notice it yourself earlier, but other players did. Now, players with a stable connection wont have this issue anymore. In larger games, this really had a big impact since earlier if 1 lag, all others lagged as well. Now, its just the one with the poor connection that is affected. As I see it, it is working as intended.
IF you have problems. Try to avoid playing over wifi or mobile internet. The last one is really a big culprit. Also, talk to your ISP, they might have a solution for you.
Sorry for being a downer.
Yes I tried playing over wifi for a while which was awful. Playing on ethernet now and barely any lag problems compared to just about every game before. |
Kubel is so much slower and therefore much more easily flanked, does much less dmg and can't garrison a squad. Kubel supports your inf, not the other way around. |
Title says it all |
This thing needs to be moved to 1CP or huge health nerf. Even raketenwerfer is useless vs this thing with a decent player microing it. Volks get destroyed before they can even put a dint and double sturmpios might be ok but how map control are you going to lose with that? |
Maybe have it at 13-14CP and put a limit for just one or two. It is certainly something much more interesting than (vetted) rifle spam. |
25)Jagdpanzer IV
-Why is it so expensive? It's outclassed by cheaper SU85. Needs to either have a cost reduction (110 fuel?) or buffed.
26)Tiger
-IS2 vs Tiger is broken. Tiger in general needs front armor buff, dying far too easily to ZiS and SU85.
27)Elefant
-Needs a range buff to be brought back from extinction. I don't think a small cost reduction would be bad either.
28)Flak HT
-Apart from having better vet than US HT, this thing needs 3 seconds to do anything, can't kite, is generally less effective and doesn't suppress as well, half of its shots hit the ground or cover and is less durable. Needs something either buffs or cost reduction. Probably the former.
29)US Heavy Armor
-Not really a 'buff' but the US probably does need a Pershing (along with nerfed E8 to compensate)
30)Grenadiers
-They are getting destroyed too easily by oorah ability, they need something. Maybe slight long or med range DPS buff.
31)Stuart
-This seems to be underperforming a bit at the moment I think, maybe some slight armor/damage buff.
32)Stug III G
-This is useless once a Jackson hits the field, it will die to it in 2 or 3 shots. Should see some increased survivability, maybe at the cost of 5-10 fuel.
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Long game, had ~130VPs left. Crazy moments with lots of T34 rushes including one time where half my inf got crushed but KT reigned supreme. |