Some of the best splats are just rubble, dirt, and debris in open area's, not requiring additional stuff, like craters...ect.
Examples (some of the numbers are missing)
Alternate these on dirt roads, to break up the repetitiveness of tile painting.
mud/mud_tracks
mud/mud_tracks_deep
urban/rocky_pebbles
nm_road_dirt/messy_roads
good at grass edge, where a texture spline is too much
dirt/grass_patches_on_dirt
add these around tree's, especially bare trees
nm_flora/*leaves*
nm_flora/*roots*
I will defintely use them.It's kinda hard to find the right ones if you don't know them very well,so this is very helpful, thx.
But i think i'm not going to put a lot more work in that map, since i think im going to get better the more maps i do so i will try some other things. I read through WhiteFlashs tutorial (haven't seen that one before), any maybe i can put some of it to use.
Got some nice ideas already .