OKW is a strong faction in 1v1. In 2v2 or more... ummm.... they are rather weak. Unlike vcoh, in more than 1v1 games, a coh2 win generally requies alot of powerfull tanks on the field, and mobility, which OKW has not. The only maps OKW is good in 2v2 are the narrow maps, as Road to kharkow, Rails and metal and such. Not to many chances on Hurtgen Forrest, Moscow Outskirts and such. So the best combo must be OKW + OH on 2v2 and OH+OH+OKW in 3v3. OH can help OKW with the fuel income and is versatile,mobile and vehicle based, while OKW is rough, static, and infantry based.
On topic: I think VonIvan's idea for increasing kubelwagon efficiency versus sniper is the only sensible approach.
I don't see what relevance that has to what I posted. My point was Vetlol makes OKW out to be so bad that they are literally impossible to win with and that he really needs to take a chill pill on the whining.