yeah that is a bunch of disputes. i dont think enforcement@relic.com even does anything. I think relic wants us to drop hack more |
If XP meant anything, if ranking were meaningful, and if war spoils system wasn't universally frustrating, then there would probably be less friction on this subject.
yes, some people don't want to surrender because they think they will receive war spoils in the end |
SO DOES THIS MEAN A NEW PATCH IS COMING OR NOTHING NEW UNTIL NEXT YEAR? |
you can't prevent me from leaving the game. i can kill the process (which will look like a drop, not someone leaving) or pull the plug on my computer in the worst case.
and you may find it a toxic attitude but i'm not going to stick around for another 20mins in a game that is pretty clearly lost, it's just a waste of time. maybe i'm wrong, maybe we can make a come back, but i'm pretty good at judging lost causes and i'm not going to stick around for the 10% i'm wrong about just because someone else doesn't want to concede.
but do you think people leaving or dropping in the first 30 seconds, before any combat has begun, should be punished? |
does this affect allied units as well or just ur own? |
I would have thought this would have the definitive reason for people dropping.
I agree with the others, I play games for fun, if I'm not having fun, I'll leave.
It sounds mean, but I don't care about some random person who I'll never meet ever again and possibly wrecking their game. I'd like to think that I have enough judgement to decide what games I will and won't stay in.
I understand where u are coming form marco, and i know it is a tight rope ot balance. I am a little perplexed by what some of the community on here say about these leaver punishments. This feature is touted as necessary and a godsend in games such as League of Legends and DOta. It is well-accepted there that players do not want leavers and afkers to ruin their games. It seems like this thinking is reversed in COH2. Players here seem to feel that they shouldn't be barred from leaving a game. It is quite strange. |
And who defines the reason?
We were playing a 3vs3 in lazur 2 days ago and one of our team mates was just producing units and hid them in random corners or our base. When we asked what he was doing he said he has his own play style and that he didnt want to sacrifice his troops like we did! We didnt drop cause luckily the enemy team must have had another imbecile and we managed to win.
If you have a problem with people dropping, play 1vs1, arranged teams or just go and play another game.
i'm not going to slog through a lost match just because one guy on the team won't concede. i've also had an instance when one of my team mates was demoing my base; instant leave.
if your idea of punishment is that i can't play another game for a period of time than i'll just stop playing at that point. if your idea is that it affects my score or something, i really, really don't give a fuck.
this is a toxic attitude. This is a really selfish attitude to have. Punishing leavers and afkers could make the game significantly better for the entire playerbase. first, i am not asking for people to be in games they do not want to be. secondly, these punishments would have to be uniformily applied for consistency. thirdly, these punishment features would have ot be couple with a robust and effective report system so relic can ban the people who troll games and/or racist, jerks, etc. lastly, relic should lower the surrender threshold to 2-1 and 3-1
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is there a bracket showing who won today ? |
Drophacks aren't handled by the trust system. The servers can tell which player is still connected after a disconnect, and will award the win accordingly. If you're getting constant losses from drops, it's likely a problem with your connection. This is even more likely based on the numbers you give. 100 drops is a ridiculous amount.
some peopel have said that even with good trust rating, they still get losses. ALso, most of these "hacks" occur when one team is getting stomped. It never happens at the beginning of the match. |
You aren't fixing the problem though..... you are just ignoring it
Yes i agree that there needs to be punishment for people who eave games. There can be allowances for people who disconnect in the first couple minutes or are afk, but people quitting for no reason need ot be punished. |