Except this has nothing to do with sync errors, it has to do with multiple clients crashing in a short period of time.
multiple people crash at same time during sync errors |
what is the crush that the OKW truck has? |
cohbros/ >>> TAB all day everyday
can i join cohbros |
Could be a bad command being sent from a player, either intentionally or accidentally, or a bug in the server code that ends up sending bad data to clients. Both would explain the lack of a saved replay, since a bad command like that could very well corrupt the replay file.
Honestly, there are a million possible explanations for something like that. It could be a hack, but it's not very likely; probably a bug in the server code or memory corruption of some sort, which would explain why you two didn't crash at the same time. If it was someone exploiting the server or somehow sending corrupted messages, it stands to reason that the two of you would have crashed at nearly the same time because you would have received the faulty messages at nearly the same time. Of course, it could be someone who's figured out how to consistently reproduce a crash bug through some sort of combination of in-game events, but that seems like a stretch to me.
Another possible explanation is some sort of bug in the game client code that happens to show up under a very specific set of circumstances that you guys happened to create. Since every player is, in theory, running identical copies of the game state, it makes sense that a situation that causes a crash on one machine will likely cause a crash on all the others. Again, it would likely be memory corruption of some sort since the crashes did not occur simultaneously.
heard from buddy it involves deleting game files during the game, which causes the servers to have sync errors. have no tested though. This is why these sync-errors never happen at the beginning of the game, only when one team is losing or about to lose |
I'm not familiar with state of drop/crash hacking in CoH2. But I just played a game where we managed to turn a losing at end with 50vp. Suddenly my friend tells me his game crashed, 60 seconds later my game cashes. Seems highly suspicious to me, so I'll go check the players profile, surprise one of them has his profile private and has VAC bans on record. I wanted to report the replay, but there's no replay since the game crashed. So is this kind of drop/crash hack possible?
the game crashed, but the replay is saved as the last played game on your repla folder. just make a copy of that and rename it to whatever you want |
Probaly the battleservers (in New York, I believe) had some problems. Drophacking is not possible since the battleservers started. As far as I know, drophacking only works in a peer-to-peer system and CoH2 is not peer-to-peer.
It could have been the server, but hacks are unrealistic.
i feel like most of these complaints are actually on sync-hacking. people jsut call it drop hacking because the parties drop after the game. It is choice of words, but same result : frustration |
fair enough on your comments on ostheer
the advanced warfare commander t34/85 should get a price decrease (it is 140 right now, a little too pricey).
i know what you are getting at for the Maxim, but 10-15 seconds, while not bad later on, is going to hurt the early game, especially the first maxim being produced. means that soviet mg comes out slower if you build maxim first. Im not sure that is very good change.
OKW
I feel most OKW changes are okay, but i disagree with Jagdtiger change and the Volks. Perhaps flat nerf to accuracy without muni reduction would be good (imo). Jagdtiger also got a buff last patch so no need to fuel reduction. It is still a monster on open maps, so fuel reduction will make it OP on those maps.
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Yeah what is the deal with the Ostwind? OKW has the flak track. OKW needs some mid-game tank. Stug3 or PZ4 would be perfect. |
I read the red army and ostheer changes. will finish up later.
Red Army
i like the changes..I guess i can agree with the nerfs to several units dueto increase popcap for the late game. Would be interesting dynamic. interested to see how it plays out. I love your partisan suggestion. would really add an interesting dynamic to the game and the commander. I disagree with the T34/85 nerf though. It is already kinda pricey. %50 percent increase build time for maxim is kinda hard harsh too. Since cons can get dp, maybe leave maxim alone. perhaps people will use cons now instead of maxim spam.
Ostheer
nice changes, but im not sure about the scout car (maybe comes out faster instead of health?) and some of the stuff to infantry. Grens already really good vs Soviet. |
I never knew what panzer elite were based off of. Ss panzer divisions? |