Profile of NinjaWJ
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Axis doesn't have the best AT options in the game
Post History of NinjaWJ
Thread: Sittard Summer - Does not Belong in Rotation3 Apr 2015, 16:35 PM
yeah exactly. the first thing that probably go through people's minds is "im gonna camp that bridge with my elefant or jagdtiger!!!" In: Lobby |
Thread: Sittard Summer - Does not Belong in Rotation3 Apr 2015, 06:51 AM
heavy tanks are still pretty dominant on the map. Gameplay is pretty static so players stock up resources. THis leads to multiple heavy call-ins and King Tigers being built In: Lobby |
Thread: General Mud (6-8) - The new map for team games3 Apr 2015, 01:31 AM
having maps that are wide is alright, but having a map that is very tall and vertical is a pain, due to retreat distance. In: Lobby |
Thread: General Mud (6-8) - The new map for team games3 Apr 2015, 00:53 AM
i think okw have a big advantage. map is big enough where you can put a truck halfway between the front lines and your base without being threatened In: Lobby |
Thread: General Mud (6-8) - The new map for team games2 Apr 2015, 19:58 PM
good map . it looks very nice. my only complaint is that it is pretty big so factions without forward retreat have to walk a long way In: Lobby |
Thread: How can axis have stronk late game when...1 Apr 2015, 20:53 PM
haha good qustion..... okw players asked that once. Relic buffed their early game without nerfing their late game. Hence the OKW domination began...... In: Lobby |
Thread: PTRS now OP?1 Apr 2015, 18:14 PM
okay about PTRS destroying team weapons: yes it does destroy team weapons BUT... PTRS versus MG42 takes quite a long time for the PTRS to destroy the MG42. The squad is pinned which severely reduces reload. Also, it will take some time to kill the mortar or AT gun. This is well enough time for players to retreat their AT guns or mortars. In: COH2 Balance |
Thread: PTRS now OP?1 Apr 2015, 17:22 PM
Ahhh here we go the Guards blobs.... now everyone knows how VOlks blobs and obers blob feels like In: COH2 Balance |
Thread: USF vs Ostheer still horrible MU1 Apr 2015, 16:33 PM
ostheer seems competitive with usf now. I am not a 1v1 player, but i think these mg42 changes and sniper changes will help greatly. The m42 has a lot more accuracy now at long range. This means more bullets will hit = more suppression. My units get suppressed on the first burst now (or as soon as i run into the arc). Mg42 combined with sniper is quite deadly now. The sniper lives longer. Don't forget that the sniper has a nice vet ability that allows it to stun and kill multiple entities. In: Lobby |
Thread: PTRS now OP?1 Apr 2015, 16:28 PM
ah finally, guards can fight other infantry now instead of being button fodder In: COH2 Balance |
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