Considering what the T-34/85 and the M4A3E8 Sherman have to deal with I think they're fine. Though the EZ8 should be adjusted.
M4A3E8 Sherman:
Manpower Cost from 380 to 400
Fuel Cost from 135 to 140
CP required 9 to 10
Also changed to double call-in effectively increasing their cost to 800 manpower, 280 fuel and 28 population cap.
The Panthers main problem is it's reliability to hit with it's accuracy/scatter. I've used the OKW Panther it seems to be doing fine though both need a little help in accuracy. The durability on the Panthers also seem fine I think it's their accuracy that's hindering their durability. A few adjustments should be made to make them better tank killers. Also the Wehrmacht Panther being inferior to the OKW Panther makes no sense at all so buffing it to the OKW Panther stats would help a lot more.
For both Panthers:
Fuel Cost reduce from 175 to 170
Scatter angle reduce from 7.5 to 5.0
Scatter distance reduce from 8.0 to 5.5
Wehrmacht Panther:
Accuracy on the move from .5 to .65 to match the OKW Panther
Accuracy Near from .5 to .55 to match the OKW Panther
Accuracy Far from .25 to .35 to match the OKW Panther
On to the Panzer IV. Considering the Wehrmacht Panzer IV and M4A3 Sherman are about equal with the Panzer IV having a slight edge in armor and long range penetration I don't think that justifies it's fuel cost being 15 more than a M4A3 Sherman. The Panzer IV for the OKW cost a little too much fuel for a double call-in tank that's pretty much the same as other mediums. Though this could be in a different topic I think the commander upgrade from the Elite Armored Doctrine from the OKW should give the tanks increased sight range along with the ability to call in artillery.
Wehrmacht Panzer IV:
Fuel Cost reduce from 125 to 115
OKW Panzer IV:
Fuel Cost reduce from 210 to 190
And the Raketenwerfer needs a little buff.
Received accuracy from .87 to .75
This is my opinion on what should be adjusted.
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#Steam AliasWL%Streak
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