If it would be in LT Tier, it might be better?
This way you could bleed infantry over time more properly, like the ISG does (sometimes, okay... rarely) |
Tanks have really bad accuracy against infantry and most hits are done by scatter. That said they'll have better accuracy the closer you get. So I would advise to move sideways related to the tank so you dodge scatter shots that go to the middle or right. But I think it has more a physiological efect than a real effect ingame
I can rarely see a difference, and that's why i'm asking how i can please the RNG gods
So basically stay as far away as possible? What if there's two cover options to lurk around in close proximity? |
Small question:
let's say you got a low health / entity squad, and you're capturing, or just need the vision, how do you avoid best getting wiped by any sort of tank fire.
Currently i just keep the unit moving, but is there any weakness in terms of tank accuracy, like going towards them? |
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Jackson pen up to su85s level
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massive jackson pen buff
Hmkay, lol. |
Don't forget:
[91st] Will: arty spamming noobs *fires Stuka*
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produce Goliaths at vet3!!
Only reason why i would like this idea |
Except that they are constantly saying they are working on a warspoils overhaul, amongst other things.
They're constantly saying "we are working on stuff", but what the stuff is, nobody knows.
I can tell you i'm working on something that will bring world peace, but sorry... NDA. |
I feel like cons are OK as they are now. However, if a change was something that was needed, I would suggest giving cons a PPS-43 upgrade after building t3/4 to give them a slightly improved close range damage while keeping their DPS at all ranges. This would make sense in the scope of WWII at this time period as well due to the heavy amount of automatic weapons in red army infantry doctrine.
Kinda love this idea in every way.
Would also improve the whole skip tech situation a bit, or at least open new paths. |
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The point is, cut off is untouchable once Schwerer is there (and capping points is main feature) and killing it especially as USF is just pure pain.
Soviets can have 81, 120, ZiS, T70 to spot, but USF? Pack howie which means 480MP, no at mines, no M20 and Craptain tier only.
Scotts? Jackson and attack ground? Shermans? AT with attack ground? Bit of damage and offmaps?
I've even seen people blow it up with just infantry, via smokes and demos.
Btw.: it's usually helpful to have different playstyles. Cutoff is nice, bleeding the enemy to death is nicer. |
He won, but that's not the point.
Point is, he was unable to take out Schwerer.
I only saw the mid / late game, and it looked like he didn't even try to take it out. Instead he just let a Mortar constantly fire on it, forcing Paul to repair it, and losing SPios entities or even full squads to the shelling - which is really expensive over time.
That he won IS the whole point.
Edit: but hey, maybe Jesulin himself can enlighten you on his thoughts. |