German Tank Hunter Doc Next?????
Personally I think the latest Panzerbüchse looks sweet.
Profile of DasDoomTurtle
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Last Visit Time: 22 Nov 2020, 17:04 PM
Broadcast: https://www.twitch.tv/dasdoomturtle
Nationality: Germany
Game Name: DasViking
Last Visit Time: 22 Nov 2020, 17:04 PM
Broadcast: https://www.twitch.tv/dasdoomturtle
Nationality: Germany
Game Name: DasViking
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Post History of DasDoomTurtle
Thread: WW2 Daily Pic7 Apr 2015, 15:02 PM
In: The Library |
Thread: General World War 2 Discussion Thread7 Apr 2015, 14:49 PM
At the end of the day all the stats were hyper-inflated/deflated including their own casualty list. Even toward the end of the war the Americans themselves miscalculated their causalities so as to keep the soviets from knowing their total strengths because by 1945 the cold war had already begun with Stalin disaloing elections in conquered German Territory. BTW coh2player, the conclusion that the 48.PzK outperformed the SSPzK is a correct assumption/opinion (IMHO) because Waffen-SS/SS units often fought on impulse and took objectives without any regard to future movements and often were willing to die for almost no strategic gain. Its sad that fanaticism on the battlefield often blinded those in command and those fighting. In: The Library |
Thread: WW2 Daily Pic7 Apr 2015, 14:36 PM
While on topic of airborne, I couldnt leave out the Fallschirmjäger's. axis (These Falls Are in Combat in Normandy/France) In: The Library |
Thread: WW2 Daily Pic7 Apr 2015, 14:30 PM
Lel Do not forget the massive amount of Americans That Fell From the sky In: The Library |
Thread: The Tiger ace7 Apr 2015, 13:08 PM
Actually there are more stats than just weapons stats if you actually were computer literate and knew how to dig in the coh2 files. EDIT: for the faint of heart and those whom dont know their way around game files - http://www.coh2-stats.com - And 1v1? I did play quite a bit in the beging, during alpha/beta testing, and then the beta/launch of wfa. I have not played much 1v1 since then as I find 2v2 more enjoyable. And tbh TA Commander in a 1v1 is rare on the premise it hurts ost signifcanlty and disallows for many gameplay options. If you wish to not belive any of this and instead advance your own disalusioned agenda, be my guest for for Relic could careless about your ideals. They have already proven that about this community so why, in essance, would you continue to cry and moan? If its such a big deal to you develop your own mod mate and make it how you want, better yet build your own game. : In: COH2 Balance |
Thread: The Tiger ace6 Apr 2015, 20:41 PM
Chill Your self mate. Look at the stats, look at tourny's. Ostheer is the weakest of the 4 factions and if you wish to contest that then you have invalidated all of your claims. Personally I love Ost and find it a more enjoyable faction thank OKW. That being said the Tiger Ace is neither a draw back to the faction nor a "I Get A Free WIN Card". Your well supported claims are not not well supported for you lack concrete statistical evidence as well as visual proof. Please tell me what other Call in ability is unlocked at 15cp's? Furthermore the ManPower bleed of Ost is very high for Gren squads are equipped with 4 men compared to 5/6 man squads. Thus, the stats show that the likely hood of a gren model dieing are the exact same percentage of a 5/6man squad. Therefore, would it not be concluded that more Manpower is needed to bring a gren squad up to par to combat with a now 4/5 man allies squad. Please come back after you have L2P. TA is nothing more than a Vet3 Tiger that hampers the Economy of a Faction that lives and dies on Manpower. In: COH2 Balance |
Thread: The Tiger ace6 Apr 2015, 20:04 PM
Lel. All I am saying is that if you used this commander as much as I have its not as OP as you think. It provides a great end game offensive or defense but until that point you have to play a well coordinated, well thought out and flawless Ostheer game versus your opponent(s). (Granted in a 2v2,3v3,4v4 settings there is a little bit more leway). In the end the tank is not a god-like-tank. Now if the call in was a King Tiger Ace that would be a little much. So please stop with the crying about this unit, its not the same Ace that was initially launched. In: COH2 Balance |
Thread: CAS needs adjusted6 Apr 2015, 19:19 PM
I liked this commander better when only a few of us had it. Alot less complaining and whining about a game that everyone knew (and still knows) needs work in about every area In: COH2 Gameplay |
Thread: The Tiger ace6 Apr 2015, 19:12 PM
If you can not beat the Tiger Ace then it is your own fault The Tiger Ace itself is a great tank but not a god and falls just as hard as the rest of the call ins. Furthermore, this commander requires skill to use for the Tiger itself is always late to the fight at 15cp. If you have allowed your opponent to gain 15cps faster than your P47s or IS2's then imho you have to iron out your strat because an IS2/P47s combined with (mines) ATguns/Jacksons/SU85s is a instant death sentence to a tank that has less front armor than the KT. This thread seems like someone is a bit butt hurt over a match. In: COH2 Balance |
Thread: Fortifications: Great Doctrine or the Greatest Doctrine?6 Apr 2015, 14:14 PM
I love putting the Pak43 within range of Med Truck so as to constantly replenish its crew. If its destroyed salvage and build again In: OKW Strategies |
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