2v2 okw wher vs usf sov. Luch explodes with out reason is it a bug? |
Just played a game with this, its sort of meh. but its fun to play, stormtroopers are fun and closing the pocket is nice.
It has some issues, like the stuka strike can be countered by building a cache to the spot. enemy can also get their stuff safe by simply driving them to your territory.
No heavy call in in current menta (well see what the 31st does to that) you usually get steam rolled by is2 and isu152 (ost hardly has anything that can actually counter is2)
and like said its very map dependable |
i actually like those abilitie concepts tho some might be bit too powerful.
cap speed bonus for free? That on top usf inf already capping faster?
Autopene? that shit is tough maybe just really high penetration and the camo as toggle instead of automatic.
Maybe the sherman will lose its own cannon after the rocket upgrade.
That being said i like the ideas |
Quite moving fronts for ettel heroic puma and angry jackson |
Bitter fighting for the central objective. Heavy losses on both sides Wehr almost locked to base only to slowly claw their way back to game and victory |
in smaller maps its kinda i win button. Also it covers like half of the map for very long time basically denying any tank ops (or use of them in defensive purposes)
I agree they might needed some boost, but double the efficiency is kinda of an overshoot |
after 26-7 patch lazur factory, angermuende.
tho im not sure are they still in "random" pool but at least you cant veto em |
this seem came as a double post for some obscure reason how do i remove this one? |
129- only volks and sturm pios new the secrets of welding maxim in order to turn it in to fuel
130- all machines uses the same gas no diesel, motor oil or anything else needet |
map is angermuende (6-8) and the game lasts 1:14:12.
At start germans get their side of objectives locked but are unable to push enemy back. there is battles of the middle point and us forces succeed to cap it, germans do some counter attacks and objective changes hand, but then us tanks roll on the field enmass and germans are driven away from the centre point and they seem to be dominating the game and drive german points down to 75 then german antitank tactics start to roll in and things change
germans rise to the occation and drive the use out after monsterous battle and bitter holdings
i did more than 100k damage |