the light vehicle meta is inescapable by this point. Every factions are basically expected to be fielding a light vehicle by about the 6:00 mark. Forcing the OKW to get healing or to get their light vehicle will have pretty devastating consequences.
it's also a more relevant topic for 1v1. Any well coordinated Axis team is going to split their tech. One okw go medical truck and one okw go mech truck, or just have an ost plater build a medical bunker.
In addition, a flak ht buff instead of a raketen/schreck buff means that the OKW will be forced to spend fuel, instead of relying on manpower/munition purchase.
Are we talking about a faction having in the balance mod: T0 shreck + t0 Pfaust + t0 raken + T2 Puma + T2 jagpanzer + T3 Panther + ultimately King Tiger? And you are complaining because that faction have to make a choice between heal or early light vehicle? Not mentioning sturmpio still have medic crates and basic infantry passive healing vet3 (or vet4).
Sometime, it is good to think the faction has a whole, on not only every single unit in a vacuum. Because at this stage I'll ask the M15 to be equiped with tulip rockets because you know it doesn't cut it when come medium tanks.