Wolf's Lair was removed from auto-match map pool. Cynthia on COH forums.
On a related note Relic also thanks us for doing their testing for them, because clearly their testing team is so talented they can't be bothered with testing some random noob's custom map. |
Soviet PTRS should be nerfed as well, but that's off topic.
USF blob effective? Do you really mean what you just say? Of course anybody can blob with whatever unit he wants, I can blob RE squad if I want and you can blob Pioneer as well if you like. Does it mean it is effective? Does Gren + pzgren blob effective without CAS? Does Rifle blob BARs/Zook effective vs tank?
The answer is no. Those blob are - if not easily - but counterable on a regular base.
OKW blob is effective at any level till almost top10 and now, Ostheer + CAS doctrine as well.
There you just stated that the USF blob is not easily countered. My whole point is that allowing the Ostheer to blob is not any different than any other faction in the game. And while a Panzershreck blob is more effective vs Tanks, a BAR/1919LMG blob is more effective vs infantry. Your reasoning for a CAS nerf just seems hypocritical of how the other factions work in the game. |
The only reason CAS is so popular is because it let you have a strong blob before USF or Sov can counter it effectively. its the reason why it is sooo popular in 3vs3 and 4vs4.
You can have 4-5 gren squad full LMG equiped when USF deploy his first Half-track, it means bleeding hard the Allied player with LMG and riflenades before the player can reasonably counter it, at the same time if he went BARs, which delay his half-track, he has probably 1 or 2 BAR. And since you are full of Ammo supply you can reasonably ambush and pin the HT with 2 or 3 faust shots and kill the infantry around with the LMG.
And when hard counters hit the field aka tanks. You have already 2 or 3 pzgrenadiers with double shreck in the blob to kill them and shortly after your bombing strafe.
In fact with CAS doctrine, Ostheer players can play (in 3vs3 and 4vs4 from my experience, dunno 1vs1 and 2vs2) like OKW with an A-move blobs and a minimum of micro. And that's probably why it is so popular today, like OKW A-move design is popular since its deployment.
No more need for micro skill with MG42, snipers, SDFK 251 etc... Blob your guys and roll over the map.
That what CAS propose in its extreme.
Now I know CAS hasn't been design for that, but its the result. If Relic wasn't Relic and actually cares to try to fix stuff before 6 months of abuse, I would suggest to test to change fuel/ammo conversion into MP/ammo conversion. Ostheer can float in Fuel if it hasn't the manpower to build units, it would naturally make the doctine less Blob like.
I don't know if this is really warrants a change in the doctrine. Soviets can blob Guards with PTRS rifles, and USF has been just as much of a blobbing designed faction as OKW. Blobs are, right now, the core infantry strategy of the game, but that is due more to bad blob control units and faction design rather than CAS. And yes I have seen plenty of Ostheer in 2v2 blob Grens and PGrens without CAS. |
Don't worry everything will go back to normal soon... |
Nice article, well written, but the faction design looks WAY too much like just an other Ostheer. Would be neat for a player mod(if Relic ever allowed model designs into the game), but not really adding anything other than a few Hungary units(maybe as a call-in units for a Ostheer doctrine)? |
So what Relic hopefully learned from this, is that cluttering maps with houses and ground obstacles may look cool, but hinders game-play. LEARN RELIC AND IMPROVE! |
375 armor is fine, the cost might be a problem and need a little lowering. Damage and pen on tank are both still stellar, but you really do take a risk in getting overwhelmed mid-late game by skipping panther for this tank. |
I am a bit suprised that obers did not get a price decrease with the loss + nerf of the lmg34.
Same, also having the Obers require munis makes early munitions even more ridiculously scarce. With the nerf to Volks(they will die a lot faster now, so you will need to constantly re-buy Shreks) and the requirement of munis for LMGS for Obers; I really feel they could have taken away the OKW's -20% munition gain.
I think the munition requirements are going to be the first big kick in the nuts to people trying out post-patch OKW. |
Wouldn't be surprised if they delay the patch tomorrow for another few weeks. They didn't guarantee it was coming out tomorrow; it was just there estimate. |
Actual in the stream the developer who was playing (forgot his name) said they don't just test new patches on their own maps but also on community maps since they get tired of playing on their same maps all the time...
So Relic doesn't "fully" test their own maps and even they are sick of the few maps they have in rotation.
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