Troops are still able to retreat, they should take away the ability for enemies in those sectors to retreat, because they are encircled and need to try to break out back to their base. This will better reflect how surrounded they are. |
I thought Lolcake was an axis player?
That was Vetlolcake, this is ACElolcake. He is beyond something so petty, hence the name. |
It doesn't matter that your tank hunters and ATguns are better than the enemy's, if he can receive twice as damage as you.
More variables factor into the balance besides health and damage, all of the American vehicles can decrew and repair quickly and anywhere to allow them to potentially be back to full force before the enemy has finished repairing. |
Sure it's easy because you say so. You're joking right?
Yes it is easy, no I'm not joking, no I'm not going to search for a replay to show you how hard it is to destroy 2 tanks. |
Also, show me a replay where an AT gun reaches vet 2 and stays alive to be useful.
You're joking, right? You can get vet 2 on those AT guns for killing one tank.
Edit: I was exaggerating some, but it is very easy to get vet 2 on this AT gun. |
Once they gain vet they become very powerful, the vet 2 received accuracy decrease is a huge boost. It would be better if they made that bonus smaller, and gave them some more of it by default (so they are equal at vet 2 as they are now) but are stronger as a fresh spawn. |
but it looks weak, big radius, but not sure how much it can do.
I was thinking more in a team game sense, where you could stun all the enemy tanks in the area and have an ally who chose a doctrine with better call in tanks flank and wipe them up. Plus it probably damages engine on all the tanks too, but couldn't tell from the video. |
I don't know why they do not release these things. maybe it will cause a shitstorm when they do
I'm thinking they don't want to release them because it will strongly suggest which commanders are the best and should be used, and even fewer players will use the unpopular commanders because they now know how few people waste their time on them. It would have the opposite effect of what they would want, and reinforce players choosing only a few commanders. |
The AT bombing run looks amazing; stun the enemy tank blob and flank it. 150 munitions is pretty expensive though. |
Uhh look at the vps? since when do the soviets need be late game oriented? i thought the germans are supposed to play defensive up until we can get the late game armour out and then become aggressive? If the ISU wasn't in the game and he went anything else i can promise you I would have won.
If he had gone Is2 doctrine he could have had one of those soon, you would still win versus that though, right? |