WutFace, I thought Sturmpio's did more damage then shocks at medium range. When they stand still they do great burst damage.
They really don't. It's negligible at best. Besides, Shocks have a lot of armor, they can shrug it off.
The maximum damage dealing range is set at the maximum distance of 3, when it used to be like 8 or something like that.
Shocktroops with the PPSh, M3 Grease Guns, and Thompsons were adjusted to have a max damage dealing distance set at 10.
Essentially, Relic made it so that units armed with SMG's would be in max damage dealing range at a greater distance than what Sturmpioneers armed with Assault Rifles could reach.
So Sturmpioneers are effectively stuck in doing perpetually minimum to moderate damage because their max damage dealing range is punching distance of 3. They are literally outranged by SMG's. It's kinda sad and kinda funny at the same time.