Double post but this map so bad it deserved it. |
You cant use words like "obers" and "over nerfed" in one sentence for the sake of common sense. Also i wish luck for all "obers are useless nao" whiners to have any mp with FJ spam or any chances to beat shocks/paras with jagers and PF.
Obers still very good and still top of the elite infantry food chain. |
Relic should have made 2 campaigns, and Axis one as grim and brutal as Soviet, then nobody will be satisfied anyway, but at least we will have not so one-sided view of events. I think Relic desire to represent how desperate Soviets fought after devastating defeats suffered in first 3 months of German invasion gone too far. Thats for what they can apologize.
But why the hell they should apologize for showing true historical events which took place? |
It's a KT with engine damage, you can walk faster than it can move.
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The key thing here is: Don't be a retard and refuse to move your AT guns to the sides of an enemy tank to his his weaker rear armor!
Just flank it!
Oh lol. |
It was irony. Oblivious way to counter maxim at base is to set rally point away form it suppression arc, then flank and kill it with any fresh squad. |
What is rally points. |
It gain vet from doing damage, and from troop training, lol. Also cp mark target increases received accuracy, or description says so, never tested it. |
Cp have same stats as okw default panther, except worse acc on the move (0.65 vs 0.5), don't get vet bonuses (they all improve aura, but vet 2 gives same as normal panther +armor and health from skirts) and have free scopes.
My favorite unit, i use cp every 3v3/4v4 game. Fast, deadly, well-armed, cp is perfect rambo tank, able to take 1v1 every other heavy, 2-shot jacksons and make 1 volley of shreck blob kill is2, and with vet it will give insane buffs to other armor around. Once i got stolen scott with +acc buff from command panther, it oneshotted everything.
But it is OKW, so why you expect balance? Whole idea of giving faction with amazing at and best tanks panther with mark target and aura which buff those tanks even more is whole new level of balance success even for relic. |
And higher DPS means literally nothing in game where nobody going to allow you to shoot their tanks with su like in firing range. Don't compare units in vacuum and on paper, it is not math class, it is a game with many side factors, which play decisive role in any engagement.
Jackson can RELIABLY finish any damaged panzer backpedaling on blitz, thanks to it devastating damage, 0.75 acc on the move vs 0.5 of su85, which is 1.0 in the game because any skilled player will time shots and stop Jackson before shooting thanks to longer reload time and better maneuverability.
On the other hand, not only su85 need more shoots to finish anything, it will miss half of them, and bounce all others (speaking of better vet2); which it will never land at the first place thanks to inability to chase anything because of it awful maneuverability and lack of turret (upgunned sc block can kill su85), and for the same reason 1 panther flank can force away or even kill 2 su85. Try to block Jackson with upgunned sc or flank double Jacksons with panther and see what would happen.
Su85 is good td for defensive play, but if you play defensive against Axis team you already lost. Thats why "short term" t3 is far better than "nonexistent term" t4 if you don't toss call-ins into equation, and even then it is all about impact you can do with rushed units from those tiers. |