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Thread: Please add more vetos when adding more maps11 Mar 2016, 02:13 AM
Yes please. In: COH2 Gameplay |
Thread: Panther Armour 11 Mar 2016, 02:10 AM
First, nades have limited range. Second, they work only on targets below 75% hp. Third, they bounce. Fourth, panther on red cover road with damaged engine outruns infantry which tries to chase it. Fifth, good luck fighting supporting troops with bazookas. Enought? In: COH2 Balance |
Thread: When is Hotfix for Hotfix for Hotfix for Hotfix Relic?10 Mar 2016, 12:54 PM
Are they trolling or what? In: COH2 Bugs |
Thread: Total War: WARHAMMER10 Mar 2016, 02:14 AM
AI still pretty much helpless. In: Other Games |
Thread: Panther Armour 10 Mar 2016, 01:44 AM
Well and we have our own problem with panthers. Panther is RNG BS tanks, sometimes it misses 5 shots in a row, sometimes it survives frontal engagment with 2 t34-85s in point blank range with less than 1/3 health at the begining I always ram panthers to finish them with 34-85s when unsure about result, it safest bet to get rid of it, besides ram helps to catch up with blitzing panther. Obviously, any infantry-based AT is good deterrent factor against panther, but its not gonna kill it untill panther decides to stand in front of 3 at guns (and they will bounce half of their shots anyway), but in tanks engagements it as close to being unflankable as it gets. To sum it up, panther is not ultimative tank, but it kinda imbalanced from lack of side armor, and cause huge amount of frustration from miracle RNG sometimes. But then again i hate how inaccurate panther on the move (but, to be fair, command panthers mark target neglects that weakness). In: COH2 Balance |
Thread: Panther Armour 10 Mar 2016, 01:10 AM
Next thing we gonna learn that crappy soviet at guns from urban defense hard counter kt. Just gotta spam 20 of them. And then there comes terminator obers who fnished with zook blob. In: COH2 Balance |
Thread: "Real" Vet 3 Bar blobs are ridiculously over-performing now10 Mar 2016, 00:23 AM
Vetted panzerfusiliers seems to demolish vetted rifles on open ground, if anything i am scared of OKW this patch. In: COH2 Balance |
Thread: "Real" Vet 3 Bar blobs are ridiculously over-performing now9 Mar 2016, 23:44 PM
How about playing game instead posting your theories on forums? In: COH2 Balance |
Thread: MG42 bunker suppressing through shot blockers?8 Mar 2016, 08:16 AM
Its bugged, anything can shoot through that rock, so plan your strat accordingly. In: COH2 Bugs |
Thread: Top 10 Axis Team Treated to Classic CoH2 Sportsmanship8 Mar 2016, 06:28 AM
Epic chat battles. As it stands now, only thing which reliably counters emplacement besides stupid all-ins is jt, lol. And i hate this map. Indirect fire chokepoint hell, where flanks impossible and strategy reduced to turtling with ridiculous stuff like hardcore 10 su76s spam. In: Replays |
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