First you said double shreks is bad as they will gain vet but now its a good thing? ur contradicting yourself here, sturms are not a CC utlity jack of all trades squad, their combat engineers, they are not durable, they are 4 man squad, and that's the problem, having to rely on "utility" squad with 4 men that has so many vital roles for OKW, and once you lose them ur fked.
OKW do struggle with AT without tanks, something no other faction has a problem with and one of the reasons for that is BECAUSE shreks are on sturms.
I didn't say shrek on a SP squad is bad, double shrek on an SP squad would be to much as it will get insane amount of XP in very little time.
As i mained in OKW for ages until i stopped playing for a year, year and a half, I can tell you that OKW does not have any problem with AT on the field.
Yes they are combat engineers, a Close combat jack of trades utility unit.
I don't know how you think that because it's a 4 man squad makes them squishy, a volks is squishy, assgrens are squishy. Sturms have are solid units that are fairly beefy in my opinion.
And yes, when you lose any squad from OKW it really does hurt. sturms hurt yes, they are expensive, work on your unit preservation if that is the case, i feel like that part of the argument is an excuse.
If you want me to play some games for you and give you replays of how I play OKW and so forth i will send you some.