Search function
28 Oct 2013, 06:54 AM
#1
Posts: 40
Is there a search function for the forums or am I just blind?
28 Oct 2013, 07:06 AM
#2
Posts: 2425
Permanently BannedThere be none.
28 Oct 2013, 07:34 AM
#3
Posts: 40
Too bad.
28 Oct 2013, 09:59 AM
#4
15
Posts: 786
just do a google search appending 'site:coh2.org' to it
28 Oct 2013, 12:48 PM
#5
Posts: 107
really? how does that work? first time i've heard of it. can you give a sample please
28 Oct 2013, 13:00 PM
#6
Posts: 1679 | Subs: 5
28 Oct 2013, 13:59 PM
#7
Posts: 604
Also works well when you want replays of certain players, e.g. "site:coh2.org/replays siberian"
Does anyone know a way to filter google results by date? So for example sort it so newest (not most popular) is at the top. Or so it only displays results of the last 7 days.
Does anyone know a way to filter google results by date? So for example sort it so newest (not most popular) is at the top. Or so it only displays results of the last 7 days.
28 Oct 2013, 14:03 PM
#8
2
Posts: 2181
Click "search tools" under the search bar
28 Oct 2013, 14:11 PM
#9
Posts: 187
Somewhat unrelated, but something I think would be an excellent enhancement to the replay search feature...
The ability to search replays based on more details...thing like commanders used, winning faction, units built, CPM, etc. For example, how great would it be to be able to search for a replay where the Soviets win using the CounterAttack commander with less than 50 CPM. Okay, that may be a little extreme and too specific, but after seeing all the details that the replay analyzer is able to parse, it seems feasible to be able to index at least some of that information and make it searchable.
The ability to search replays based on more details...thing like commanders used, winning faction, units built, CPM, etc. For example, how great would it be to be able to search for a replay where the Soviets win using the CounterAttack commander with less than 50 CPM. Okay, that may be a little extreme and too specific, but after seeing all the details that the replay analyzer is able to parse, it seems feasible to be able to index at least some of that information and make it searchable.
28 Oct 2013, 18:48 PM
#10
Posts: 1679 | Subs: 5
We have a lot of replay-based features in mind. Right now though, we're focusing on our events system with SNF on the horizon. Replays are our second priority.
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