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Nexus - Spring Automatch Discussion
18 Apr 2019, 01:32 AM
#1
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Posts: 1467 | Subs: 4
24 Apr 2019, 20:14 PM
#2
Posts: 3588 | Subs: 3
Only change I’d like to see is the munitions point having that weird cuttoff. Never seen it on any map and itn feels cheesy to so easily cut off someone’s munitions.
24 Apr 2019, 20:28 PM
#3
![avatar of Lago](/images/no_av.png)
Posts: 3260
Some of the garrisons have sight blockers around them to limit their field of fire.
The problem with that is Assault Engineers and Royal Engineers can blow those blockers up, giving a huge zone of control to those houses before the tools to destroy them are readily available.
It may be worth replacing those buildings with ones that simply don't have windows in the directions you don't want them to shoot. That, or use indestructible blockers.
The problem with that is Assault Engineers and Royal Engineers can blow those blockers up, giving a huge zone of control to those houses before the tools to destroy them are readily available.
It may be worth replacing those buildings with ones that simply don't have windows in the directions you don't want them to shoot. That, or use indestructible blockers.
3 May 2019, 21:07 PM
#4
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Nexus V1.1 update overview, will be updated in ladder soonish, cheers all https://www.youtube.com/watch?v=odzpF3Am5Io&feature=youtu.be
If you want to try it before it gets updated into ladder get it here https://steamcommunity.com/sharedfiles/filedetails/?id=1723537153
If you want to try it before it gets updated into ladder get it here https://steamcommunity.com/sharedfiles/filedetails/?id=1723537153
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