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Need help for soviet teir 1

30 Jul 2018, 05:04 AM
#1
avatar of Darkshaddowsss

Posts: 27

I've got some questions that I need to be answered:

Should I merge with the conscript on penals and other squads?
How do I play the m3a1 scout car, I consistently lose it?
Which doctrines go well with t1?
Which vehicle should I get from t3 or should I go straight for the t34?

Thanks in Advance guys!
31 Jul 2018, 02:22 AM
#2
avatar of Antemurale
Senior Moderator Badge

Posts: 951

1. Conscript Merge is very powerful and you should use it with all squads (including team weapons) except Shocks. This is due to the fact that generally conscript reinforce cost is lower (cons are 20MP, combat engineers are 21MP, penals are 25MP, guards are 27MP).
Don't merge with Shocks because shocks have 1.5 armor, which they rely on to tank bullets in order to close the distance.

2. The M3A1 scout car is very strong against OKW early-game. Stick a Penal squad inside (then a Combat Engineer with a Flamer) and use it to close-range bully lone squads or burn MGs in houses (stay at long range vs Sturmpioneers). After about 6-7 min (about when OKW gets their truck down) pop the squad out and start using it as long-range fire support to help you win infantry engagements. It's okay to lose it at this point if you've already done plenty of manpower and map control damage.

3. Most doctrines are fine with T1 as it is very flexible. If you build 1-2 Conscripts, Tank Hunters is very viable. Engage hard on the enemy until you get your 3CPs, then stick PTRS on your Conscripts. Concripts become very effective against light and even medium armor, while it keeps Penals effective against infantry. Late game you get the IL-2 PTAB AT Bombing run, which is effective against tanks if it hits; try aiming for tank with engine damage or ones that are stunned.
If you don't build Conscripts, Guard Motor is extremely strong, as you can use 2CP Guards to fill in the light AT role (their anti-infantry isn't bad either), 120mm Mortars to bomb/smoke MGs, and late-game you get T-34/85s combined with Mark Target.

4. Currently it is advised to get a T-70 from T3. It is an extremely strong anti-infantry vehicle that can defeat the 222 one-on-one and also the OKW Luchs if you manage to get a jump on it. Use aggressively, but stay out of faust range, and watch for mines.
Later on in the game when medium tanks have been out for a while don't use it as aggressively; instead use its Recon Mode to give you information about where the enemy is.
Going for the T-34 isn't a bad call either, as the T-34/76 is also quite effective against infantry and isn't afraid of Axis light vehicles.
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KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
Last Friday, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
Last Thursday, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
Last Thursday, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
Last Thursday, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
Last Thursday, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
Last Thursday, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
Last Wednesday, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
04 Mar 2025, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
03 Mar 2025, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
03 Mar 2025, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
02 Mar 2025, 09:06 AM
aerafield: @Lady Xenarra :rofl:
02 Mar 2025, 01:45 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. :ph34r:
01 Mar 2025, 18:24 PM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed
01 Mar 2025, 17:25 PM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
01 Mar 2025, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
01 Mar 2025, 11:44 AM

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