Login

russian armor

Tank Hunter tactics suggestion!

18 Jul 2018, 12:58 PM
#1
avatar of The amazing Chandler

Posts: 1355

I know that this commander was recently revamped but i felt from the beginning that something was very odd.
I am talking about the Howitzer, this unit does not fit at all in this commander.

Suggestions instead of the Howitzer: Tank traps, armoured vehicle detection, M42 light AT gun.

I know its only one ability but isn't it the point to use all 5 of the commander?
I am not convinced that players use the Howitzer when they use this commander.

And i know this commanders was already revamped but my suggestion is a small one so this could be done easily on the next patch.

What do you think, is it a good suggestion? Do you have other ones for his ability?

Lets chat :D
18 Jul 2018, 13:28 PM
#2
avatar of Vipper

Posts: 13496 | Subs: 1

I know that this commander was recently revamped ...

Ml20 does not fit theme of the commander at all. Strong AI abilities do not fit a Tank hunter commander theme.

Mark vehicles make more sense to me although the combination with AT bombing will probably be too much.
(At bombing should also be looked at since it too effective vs OKW tucks and has allot of AI. Bombs should probably do little damage to targets other than vehicles)

Actually there are a number of issues with the revamp of the commander Imo.

For instance PTRS conscripts is one of the most cost efficient AT infantry basically because they overlaps with PTRS Penals. Imo a better solution would be to move everything available to PTRS Conscripts as an extra upgrade to PTRS Penals instead.

The camouflage is too low CP and it if far more effective for increasing T-70/T-34 AI than increasing the AT of SU-76/Su-85. Imo a better solution would be to be available only for SU-76/SU-85 and to actually increase their rotation instead of decreasing it.

PMD AT mines could easily be combined with tank traps, the scavenger ability could easily make it back in the commander with a few tweaks.
18 Jul 2018, 14:14 PM
#3
avatar of Lago

Posts: 3260

The reasoning behind putting the ML-20 in Tank Hunter was that the redesign is based around ambushing tanks: you use mines and cloaked units to create traps.

A trap needs bait.
18 Jul 2018, 14:20 PM
#4
avatar of The amazing Chandler

Posts: 1355

jump backJump back to quoted post18 Jul 2018, 14:14 PMLago
The reasoning behind putting the ML-20 in Tank Hunter was that the redesign is based around ambushing tanks: you use mines and cloaked units to create traps.

A trap needs bait.


As an idea this sound good but would you build an expensive unit mainly for bait?
18 Jul 2018, 14:22 PM
#5
avatar of Lago

Posts: 3260

It's still a howitzer. Either they come at it and into your traps, or they don't attack your howitzer. Both are good outcomes.
18 Jul 2018, 14:25 PM
#6
avatar of Vipper

Posts: 13496 | Subs: 1

jump backJump back to quoted post18 Jul 2018, 14:22 PMLago
It's still a howitzer. Either they come at it and into your traps, or they don't attack your howitzer. Both are good outcomes.

Or simply use counter fire with artillery and not risk their tanks
Or simply use an off map and not risk their tanks

Justifying the Ml20 as bait holds little water as an argument.

Imo strong AI abilities have little place in an AT themed commanders. (and that includes Elephant and stuka and ISU-152 and IL-2 bombing)
18 Jul 2018, 14:33 PM
#7
avatar of EtherealDragon

Posts: 1890 | Subs: 1

I don't know why they scrapped replacing ML-20 with B4 in the last patch. I mean nobody ever uses the vehicle direct fire ability unless they are trolling (usually) but at least it would make sense. Plus I hate abilities that are only available in one commander - IMO every ability should be in at least 2 commanders.
18 Jul 2018, 14:44 PM
#8
avatar of blvckdream

Posts: 2458 | Subs: 1

ML20 is a non issue...the doctrine sees very little play anyways. If you make it even worse it will become complete garbage. ML20 offers a bit of AI firepower, but that´s badly needed because as said before the doctrine has no other AI tools to it. Maybe the howi could be replaced by T34/85 or KV 1/2/8 so it suits the "tank" theme a bit better while keeping an AI option in the doctrine.
18 Jul 2018, 15:53 PM
#9
avatar of Lago

Posts: 3260

I don't know why they scrapped replacing ML-20 with B4 in the last patch. I mean nobody ever uses the vehicle direct fire ability unless they are trolling (usually) but at least it would make sense. Plus I hate abilities that are only available in one commander - IMO every ability should be in at least 2 commanders.


Mostly because the B4 is garbage. Otherwise yes, it'd be a good fit.
19 Jul 2018, 10:30 AM
#11
avatar of ruzara

Posts: 26

Or.. make it have ability to be a poor man Pak 43 (or 17pdr)
without the world piercing or at least special ability to the commander that the ML-20 able to have direct fire mode (just like the B-4 but reduce damage but quicker recharge) it fit the theme of the soviet and also fits the commander itself...
and for the balance purpose i think the ability is locked ONLY for this commander
or replace it with ISU 152 for more fit and easy way to add~
imo~
1 user is browsing this thread: 1 guest

Livestreams

United Kingdom 159
unknown 84
unknown 32
United States 21
Germany 1

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

505 users are online: 505 guests
0 post in the last 24h
5 posts in the last week
33 posts in the last month
Registered members: 49184
Welcome our newest member, Eastman04
Most online: 2043 users on 29 Oct 2023, 01:04 AM