Firstly just wanted to say thanks to Rosbone and Sturmpanther for putting so much effort in to fixing some of these awful maps, there will be alot of 4v4 players that appreciate this.
Secondly i have a request/suggestion. Is there anyway the middle bridge/choke point on the north side of the map can be changed for a stone indestructable bridge. At present there are only 2 safe ways to bring armour on to the map from the north spawns as the wooden bridge is very risky. Its the bridge on the OP just to the right of the yellow X.
Sturmpanther is the hero. Keeping track of all these ideas and deciding what will help / break the map is a lot of work.
As far as the bridge, math-wise the bridge actually helps the North in the middle VP area by providing an additional 11 meters of attack space.
DEVILS ADVOCATE
Personally, I like trying to destroy the bridge when units cross it. Mines, Stukka, etc. having it destroyable gives the players options. If you are doing well you want the bridge so you can attack across it. If you are getting beaten, blow the bridge to relieve the pressure.
SUPPORT
Personally I rarely see the North blow the bridge. However, blowing it helps the north push the right fuel because you cannot get flanked.