Login

russian armor

Remember when ...

A_E
17 May 2018, 10:34 AM
#21
avatar of A_E
Lead Caster Badge
Donator 11

Posts: 2439 | Subs: 6

Oh for sure the past two years has removed the BS from the game, it's also nerfed a lot in general also across the board.

It's not perfect it has its weaknesses but the game is certainly in a much better state. Let's hope they get chance to add some lethality in the right way in coming patches.
17 May 2018, 11:33 AM
#22
avatar of Butcher

Posts: 1217

Funny how OP only mentions Allied units...

Old tiger ace was probably the most broken unit in CoH history.
The Tiger Ace is still broken. You still get punished for keeping the unit alive.
17 May 2018, 11:50 AM
#23
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

Oh come on OP, you can do better. Why ignore the most game breaking issues, from both sides, and just mention petty things.

Some old post with some additions.


NOTABLE bug mention:
-Never forget #vetgate. Cause who cares about veterancy bonuses, so we break it even more when we try to fix it at first. It's not like we had a tournament or something.
-1 squad. +50 models of Rear Echelons.
-Superman bug aka Stacking bugs. Also Super Sherman. Or mega M42 AT gun, which would kill whatever, if it managed to pen.
-When destroying a medical crate, it would call artillery over that position.
-200 yards Vickers.

We have come a long way since release.
17 May 2018, 12:02 PM
#24
avatar of ShadowLinkX37
Director of Moderation Badge

Posts: 4183 | Subs: 4

You guys forget some of the most recent ones :snfPeter: stuka CAS instagbbing tanks and what they didn't kill gave engine criticals.

480 hp Jackson (I liked this btw, fun to use)
17 May 2018, 13:49 PM
#25
avatar of swordfisch

Posts: 138

Old CAS doctrine was cancer thinking back

4 minutes into the game fuel to muni button got pressed then the blob of 6-7 grenadiers all pulled MG42's out of their back pockets in unison.

like some sort of sick dance hall rendition
17 May 2018, 17:34 PM
#26
avatar of thedarkarmadillo

Posts: 5279

Tbh the game felt more balanced with vet gate... I think there's too much durability afforded with vet. Obviously vet gate was a problem but maybe vet as a whole is a smidgen too much...
17 May 2018, 18:06 PM
#27
avatar of Rocket

Posts: 728

LIEGFEST

CAS COMMANDER I loved that one where you were basicly playing against commander abilitys the entire game and couldnt do anything about it.

17 May 2018, 18:10 PM
#28
avatar of Rocket

Posts: 728

When okw could call sector arty in your base when it was more potent then and would destroy USFs entire base structures

When stuka nuclear bomb could be called in to your base
1 user is browsing this thread: 1 guest

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

995 users are online: 995 guests
1 post in the last 24h
8 posts in the last week
38 posts in the last month
Registered members: 49082
Welcome our newest member, 23winlocker
Most online: 2043 users on 29 Oct 2023, 01:04 AM