May anyone technical explain to me what causes this input lag or how can I adhere to this problem?
The Lag is extremely painful with a input delay of 4-5 seconds for the last 6-12 months!
And no my specs/hardware are not the problem! I am playing from South Africa but did not
experience this problem before?
I try to play 1v1 and I am not a bad player but seems this is constantly
keeping me from being competitive! I am really frustrated with this problem!
LAG Frustration to the Bone
11 Mar 2018, 17:22 PM
#1
Posts: 80 | Subs: 1
14 Mar 2018, 12:20 PM
#2
Posts: 203
Did you checked your internet connection, like what is your ping to the game Server?
You can check this with CELO
You can check this with CELO
14 Mar 2018, 15:25 PM
#3
Posts: 80 | Subs: 1
Did you checked your internet connection, like what is your ping to the game Server?
You can check this with CELO
Ok how would I do that for I do not know the game server address? Is there more than one game server? What is CELO?
14 Mar 2018, 15:30 PM
#4
Posts: 5441 | Subs: 36
Ok how would I do that for I do not know the game server address? Is there more than one game server? What is CELO?
https://www.coh2.org/topic/18454/celo-company-of-elo
Very usefull if you play automatch and want to know enemies ranks
14 Mar 2018, 16:01 PM
#5
Posts: 3602 | Subs: 1
https://www.coh2.org/topic/65920/game-freezes
Idk if it will help, but atleast i can share your pain
Idk if it will help, but atleast i can share your pain
24 Mar 2018, 09:40 AM
#6
Posts: 40
Hey Crimson. I realise this thread is 10 days old but I wanted to share my personal experience on this subject as my games have gone from no noticeable input delay to 3-4 seconds input delay (barely playable but extremely unfun) and 6-7 seconds at absolute worst; Playing with 6 seconds input delay is like trying to give instructions to someone who's black out drunk.
My ping hasn't changed, but recently my network connection has experienced a tiny amount of packet loss, about 3%. Now, no amount of packet loss is ever "tiny" because even the smallest number of packets dropped can really fuck up your day.
I mainly play 2 games, Dota and COH 2. Dota 2 is just about playable with packet loss as there are dedicated servers to communicate with which can minimise the effect of packet loss. You'll drop a few frames, sound queues, commands whatever but at least there's no input delay.
Packet loss in COH 2 however translated to huge input delay. I feel the reason the effect is so bad for packet loss is because of the P2P connection. I've played high ping COH 2 with no packet loss (against Australians and Americans) where input delay has been negligible, and I've played games against fellow British and European (heh, not for long Monkas) players with 3 input delay which played as if I was gaming from fucking Saturn. I'm not exactly sure why a P2P connection would cause this but then again I took not networking units at Uni
TL : DR Basically I'm pretty sure any amount of packet loss will massively jack up how much input delay you experience due to COH 2's lack of dedicated game servers.
My ping hasn't changed, but recently my network connection has experienced a tiny amount of packet loss, about 3%. Now, no amount of packet loss is ever "tiny" because even the smallest number of packets dropped can really fuck up your day.
I mainly play 2 games, Dota and COH 2. Dota 2 is just about playable with packet loss as there are dedicated servers to communicate with which can minimise the effect of packet loss. You'll drop a few frames, sound queues, commands whatever but at least there's no input delay.
Packet loss in COH 2 however translated to huge input delay. I feel the reason the effect is so bad for packet loss is because of the P2P connection. I've played high ping COH 2 with no packet loss (against Australians and Americans) where input delay has been negligible, and I've played games against fellow British and European (heh, not for long Monkas) players with 3 input delay which played as if I was gaming from fucking Saturn. I'm not exactly sure why a P2P connection would cause this but then again I took not networking units at Uni
TL : DR Basically I'm pretty sure any amount of packet loss will massively jack up how much input delay you experience due to COH 2's lack of dedicated game servers.
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