Tournament Info
Seasonal Map Cup - Season 1 Workshop Collection
Vilshanka Workshop Link
Co-Creator Interview
Loading Screen
![](https://i.imgur.com/Ixv6B75.jpg)
Minimap
![](https://i.imgur.com/2BoVaL2.jpg)
North VP
![](https://i.imgur.com/D70114h.jpg)
Middle VP
![](https://i.imgur.com/c7viuWP.jpg)
South VP
![](https://i.imgur.com/dV47uGg.jpg)
Posts: 1467 | Subs: 4
Posts: 1467 | Subs: 4
Posts: 5441 | Subs: 36
Posts: 1467 | Subs: 4
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Posts: 5441 | Subs: 36
See you in 4 months when it gets fixed. This is why there needs to be a separate automatch or closed testing client. The damn thing has been in rotation for 15 seconds and already something someone should've found on the 24 or so people that played it in a tourney.
Important to note it was widely the most played map in TWO seasons of the tourney.
Posts: 3260
Posts: 1467 | Subs: 4
where is blametalisman ferma
Posts: 1467 | Subs: 4
Why can't it simply be hotfixed? It's not like Relic can't patch it for two months.
Posts: 269
Posts: 1467 | Subs: 4
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Posts: 2458 | Subs: 1
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Posts: 1467 | Subs: 4
Posts: 1467 | Subs: 4
I played only a couple of times on Vilshanka but liked it each time. Can´t say anything negative about it really. Well done Tric and Theodosios.
Posts: 269
I love this. "the map is boring" but is balanced and a player favorite? So I make a map that is fun and "its fucking shit" because people have to play differently on it, how does anyone win?
It is simply amazing to me. That there aren't more map makers or more contests to make free content for such a great and wonderful community that always acts like an entitled brat every single time they get something.
The veto button is right there. If it's boring, then don't play the map. Simple. But seriously what is this complaint? How am I or anyone else for that matter, supposed to fix "it's boring".
Like, I'm glad that you like most of my maps, but seriously. What does this sort of feedback accomplish?
"All the conflict points are basically a hop, skip and step away from simply attacking the other person's base"
Really? I would love to see you contest munitions and fuel and be in the persons base. I'm sorry, but I don't see it at all. I didn't see it in replays for 5 months. I didn't see it in the two separate tournaments of top 100 players or higher (mostly top 20 and higher). Those players didn't feel it either.
In fact, as I stated in the shoutbox it was almost in GCS2 by player request. It is in match making by player request. So truly... what do you want from us?
You want non-cookie cutter maps that are fun? Then add more maps and give more vetos, but that isn't on the horizon. You want balanced maps? Can't have non-standard ones then. Its a lose, lose every time, and the only thing "feedback" like this does is push the content creators out of the community. I know you may not be trying to be harsh, but seriously its going on 3 years now.
I've done my best, and so have the other mappers, to teach this community on how mapping works, and how to get involved yourselves. If you think you can do it better, do it. I'll help you. Its the whole reason I am here. You got 100 questions? I got 100 answers, but please... What you said in your post, you just described all maps in automatch.
Posts: 1138 | Subs: 2
During SMC with the current layout we have seen the map play largely different every time based on the player matchups.
Also not including crossroads is a huge fault, as if its played in 1v1 it should be included in analyzing other maps.
Posts: 5441 | Subs: 36
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