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russian armor

Riflemen Sandbags

10 Mar 2018, 21:18 PM
#41
avatar of SupremeStefan

Posts: 1220

Why usf faction is only one with tank traps ?
10 Mar 2018, 21:21 PM
#42
avatar of Dreadnought_

Posts: 12



If ONLY there was a way you could make your riflemen not hurt, maybe on field, hell make it mobile so its adaptive... Something like idk the t0 ambulance. If your RE are not availible enough BUILD ANOTHER like the ost and the sov and tge brits do when they need to sweep and repair tanks, keep in mind that 2/3 of those options NEVER get a 5th man nor can sling AT aswell.

When in enemy territory you SHOULD be at a disadvantage, you SHOULD be using the environment not being able to fortify your way to the enemy.

The brits get sandbags because unlike the usf they are disadvantaged on the move. Usf pay 280 for their punching power not their utility. Theres no reason for them to have sandbags because it just reinforces shitty attack nove single unit tactics from shitty players and only shitty players could POSSIBLY think that a single do it all unit is in anyways a good balance choice. Diversity makes a good game, not spamming a single unit to fight infantry, to fight tanks, to build defences.
+1 plain and simple
10 Mar 2018, 21:23 PM
#43
avatar of Dreadnought_

Posts: 12

Why usf faction is only one with tank traps ?


Ost pios can build them too if they choose on the commander (defence smthing, can't recall his name) that has the ability.
10 Mar 2018, 21:46 PM
#44
avatar of mondeogaming1

Posts: 464



If ONLY there was a way you could make your riflemen not hurt, maybe on field, hell make it mobile so its adaptive... Something like idk the t0 ambulance. If your RE are not availible enough BUILD ANOTHER like the ost and the sov and tge brits do when they need to sweep and repair tanks, keep in mind that 2/3 of those options NEVER get a 5th man nor can sling AT aswell.

When in enemy territory you SHOULD be at a disadvantage, you SHOULD be using the environment not being able to fortify your way to the enemy.

The brits get sandbags because unlike the usf they are disadvantaged on the move. Usf pay 280 for their punching power not their utility. Theres no reason for them to have sandbags because it just reinforces shitty attack nove single unit tactics from shitty players and only shitty players could POSSIBLY think that a single do it all unit is in anyways a good balance choice. Diversity makes a good game, not spamming a single unit to fight infantry, to fight tanks, to build defences.
first of all riflemen was made not only to be the strognerst USF power but for their versatility riflemen and shemran were desight to be versatile riflemen bye bye smoke bye bye defense state only grenade and AT nade at least give them sandbags to not get supressed and you think its well balanced UFK 2 FREAKING LMGS behind heavy cover again if the enemy is in heavy cover and you move to be aggresive you will always lose so riflemen will always lose for exable vs grenadiers and thats bull plus volks you think they are worst than riflemen you think so frekaing 250 manpower with stgs field upgrade behind cover getting vet and sturms around with kuble cant break that stupid line and if you are unliky all shots from riflemen will bounce to kuble armor
10 Mar 2018, 22:15 PM
#45
avatar of Tobis
Senior Strategist Badge
Donator 11

Posts: 2307 | Subs: 4

first of all riflemen was made not only to be the strognerst USF power but for their versatility riflemen and shemran were desight to be versatile riflemen bye bye smoke bye bye defense state only grenade and AT nade at least give them sandbags to not get supressed and you think its well balanced UFK 2 FREAKING LMGS behind heavy cover again if the enemy is in heavy cover and you move to be aggresive you will always lose so riflemen will always lose for exable vs grenadiers and thats bull plus volks you think they are worst than riflemen you think so frekaing 250 manpower with stgs field upgrade behind cover getting vet and sturms around with kuble cant break that stupid line and if you are unliky all shots from riflemen will bounce to kuble armor

Jesus Christ, please use some punctuation and spell check.
10 Mar 2018, 23:14 PM
#46
avatar of thedarkarmadillo

Posts: 5279

first of all riflemen was made not only to be the strognerst USF power but for their versatility riflemen and shemran were desight to be versatile riflemen bye bye smoke bye bye defense state only grenade and AT nade at least give them sandbags to not get supressed and you think its well balanced UFK 2 FREAKING LMGS behind heavy cover again if the enemy is in heavy cover and you move to be aggresive you will always lose so riflemen will always lose for exable vs grenadiers and thats bull plus volks you think they are worst than riflemen you think so frekaing 250 manpower with stgs field upgrade behind cover getting vet and sturms around with kuble cant break that stupid line and if you are unliky all shots from riflemen will bounce to kuble armor


Firstly, lmgs cant fire on the move, and tommys are disadvantaged out of cover. Being behind cover and losing 40-50% models firing weapons (im not going to do the math for dps) if you are moving makes for DEFENSIVE infantry, this is VERY different from OFFENSIVE infantry, polar opposites even.

Secondly you are speaking as if i am saying tommies and volks are fine, i dont think they are so you can fuck right off with that whole "reasoning"

Thirdly im not even sure what the DPS of tommies slinging mgs has to do with rifles building sandbags as a balance argument is supposed to do, they dont face eachother and have different roles.

Rifles are king of combat, they used to be king of combat AND utility but bad players focusing only on their mobile firepower helped decide that being able to face down almost everything head on and being able to smoke anything that they couldnt was a bad design decision.

Volks can build cover because sturms dont. Sturms assault then when their impact has lessened fall to auxiliary roles like sweeping or AT or building obstacles or repairing, they have enough jobs as it is. Rifles DONT lose potency nor do they have 15 other jobs to do. If you take away one of REs job because bad players want a do it all unit to spam you reduce the depth and diversity of the game

And hell if you are so uppity about volks having sandbags why not make a thread about them losing it? Id support stripping them of it (maybe MAYBE even the faust) when they get STGs just so there IS more diversity because no drawback upgrades are bad design- just like no drawback infantry is.
11 Mar 2018, 01:47 AM
#50
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

Mod: not everyone here is a native english speaker as this is a forum which gathers people from all around the world. But all of us make the effort to make as understand as good as possible.

Punctuation makes reading a post easier to do so. If you want others reading and understanding what your write, that's the least you can do.
11 Mar 2018, 05:53 AM
#51
avatar of Captain QQ

Posts: 365

So what do you think will they put them having sandbags?
wut?
11 Mar 2018, 06:09 AM
#52
avatar of Firesparks

Posts: 1930

Thats actually a nerf to USF


does any USF actually use the tank trap for their intended purpose? At the moment people just use them as instant sandbag.

ironically the USF themselves lack any mean to clear tank trap aside from doctrinal unit.


In addition USF tanks are much more reliant on mobility and speed. Putting down tank trap is just counter-initiative.
11 Mar 2018, 06:11 AM
#53
avatar of Captain QQ

Posts: 365



Ost pios can build them too if they choose on the commander (defence smthing, can't recall his name) that has the ability.


There is also the soviet urban defense doctrine that has them but they are mostly worthless.

11 Mar 2018, 10:00 AM
#54
avatar of mondeogaming1

Posts: 464



does any USF actually use the tank trap for their intended purpose? At the moment people just use them as instant sandbag.

ironically the USF themselves lack any mean to clear tank trap aside from doctrinal unit.


In addition USF tanks are much more reliant on mobility and speed. Putting down tank trap is just counter-initiative.
if you read what i wrote but the whole thing i say when RES are not around riflemen cant do shgit if there is no cover and cant push any further
11 Mar 2018, 10:01 AM
#55
avatar of mondeogaming1

Posts: 464

wut?
i mean what do oyu think will they put riflemen having sandbags what do oyu think?
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