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Thanks for the excellent feedback.
After this game I have tried to completely rethink my strategy with the OKW which has improved my gameplay immensely.
First of all I have removed the breakthrough doctrine from my lineup. Even though It’s a good commander I also feel that it can be a bit of a trap for a player on my skill level, because I tend to just pick it almost in a panic for the fusiliers rather than what I will actually need in the long run. Instead I’m experimenting a standard lineup of feuersturm/Spec Ops/wild card. Feuersturm works really great for me at the moment supplements OKW so well in terms of utility items. Spec Ops is mostly for the hail mary Panther if I get unlucky and loose my schwere while a KT is still too far away. For the third I’m swapping around a bit but think I will probably land on either fortifications or Scavenge for some extra spice and utility.
I also think I might generally be better off skipping any fuel units altogether until I can push out a tank. Mechanized just dosen’t work for me at the moment, and while the Flak HT is great I often find that I end up throwing it away on some dumb lack of attention.
Anyway long story short I’m in a much better place with OKW right now and your feedback will no doubt help me even further
P.S. I’ve also started vetoing Westwall with OKW after this embarrassment