Update;
New job listings for CoH "unannounced project" and/or AoE4 now also emphasize PC or console experience.
11) GAMEPLAY PROGRAMMER (unannounced)
https://boards.greenhouse.io/relic/jobs/890482
As our Gameplay Programmer, here’s what you will be doing...
Collaborating with game designers to develop and implement their vision of gameplay features
Architecting gameplay systems from scope definition to testing stages
Identifying and solving performance issues
Providing regular updates on technology risks and obstacles to designers and leads
Supporting our Principal Programmers in mentoring more junior programmers on best practices
We’re looking for someone who has…
A Bachelor’s degree in Computer Science, Engineering or the equivalent in experience
3+ years’ professional game industry experience
Shipped 1+ successful AAA title(s) on PC or console
Fluent in C++
Expertise within object oriented analysis and design, AI, and physics
Experience working with other people’s code
A commitment to collaboration, teamwork and getting the job done
Passion, creativity and a desire to make a significant impact
It’s a bonus if you…
Enjoy playing and creating strategy games
Have experience with proprietary game engines
Have a website or github account with samples of your code
12)
SENIOR CAMPAIGN DESIGNER (unannounced)
https://boards.greenhouse.io/relic/jobs/1148648
As a Senior Campaign Designer, you will…
Set our Design Bar
Concept, design and implement a top-quality campaign, including strategy mechanics, player-led narrative and campaign meta mechanics.
Working closely with core gameplay on mission design and RTS gameplay to deliver a cohesive campaign experience.
Develop game systems, controls, interfaces and interactive elements that can deliver on strategy gameplay goals
Create and maintain design documentation, including feature specifications and implementation guidelines.
Oversee and guide the campaign narrative and presentation.
Work collaboratively with all disciplines to deliver a player-first, holistic game experience
Balance production constraints with design ambition.
Ensure campaign is in alignment with greater game vision and the team as a whole
Act as a Leader on your team
Articulate creative goals and inspire and align the team around them
Work with the leadership team to contribute to planning and scheduling,
Proactively identify areas of improvement, facilitate solutions and find opportunities.
Communicate and foster ideas with the team, solicit feedback and ensure buy in
Anticipate, identify and articulate problem areas and develop solutions
Mentor junior designers
Able to solicit and synthesize feedback from all disciplines and levels.
Be a positive value add on the team. The team will be better by having you on it!
We’re looking for someone who has…
Passion
A deep passion for strategy games
Lives and breathes games and game development
A love for iteration and a desire to push the boundaries of what can be done
Skills
A strong understanding of game design theory, with the ability to design and articulate gameplay and mechanics
Able to develop and clearly communicate complex ideas, features and gameplay mechanics
A strong grip on industry trends within the strategy genre and the broader AAA gaming market
Experience
5+ years of senior design experience on AAA console or PC games
Multiple shipped games in a senior designer capacity
Experience mentoring, leading or instructing other designers
Developed gameplay from paper designs to completion
Developed single-player content with an understanding of pacing and narrative elements
It’s a bonus if you have…
Programming or scripting language skills (Lua, C#, JavaScript, C++)
Workflow or tools improvement experience
Worked on turn-based strategy games
Strong Relic IP knowledge
13) SENIOR 3D ENVIRONMENT ARTIST (AoE4)
https://boards.greenhouse.io/relic/jobs/1079264
We’re looking for someone who has…
5+ years’ experience or at least 3 shipped AAA PC/Console title in games modeling environments using Max and Substance Painter.
14) 3D ENVIRONMENT ARTIST (AoE4)
https://boards.greenhouse.io/relic/jobs/1079241
We’re looking for someone who has…
3+ years’ experience or at least 1 shipped AAA PC/Console title in games modeling environments using Max, or related experience/software.