What's the point of a demo charge now? can someone explain?
It is visible to every unit now and cannot be placed in capping circles
So this leaves it as an ambush weapon behind cover/sight blockers/garrisons/abandoned weapons and tank wrecks
Posts: 4314 | Subs: 7
What's the point of a demo charge now? can someone explain?
Posts: 4314 | Subs: 7
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Posts: 328
What's the point of a demo charge now? can someone explain?
Posts: 4183 | Subs: 4
Rather not go back the comet being incredibly good vs. everything while surviving more than a Tiger... and not being doc-locked... or limited to 1 on the field.
Posts: 1323 | Subs: 1
i just noticed now not only did jackson get a reload buff but also its moving accuracy was changed back to 0.75 lel. "Moving accuracy changes reverted for main gun and HVAP". i like how he tried to be as prestige as possible thinking no 1 would notice hahaha
Posts: 1890 | Subs: 1
Stand fast - nerf
Vehicle repair - small tweak
Command vehicle - some changes (buffs and nerfs), with biggest one being removed speed penalty
A-B mortar support - buff (or rather fix)
AVRE - nerf (nerfing unit which is already rarely seen and tricky to use).
If you can't see a synergy forming around the 4 new non-stand-fast abilities, I don't think I can help you
Posts: 935
No one would notice?
The mods explicitly told me they were gonna either revert the cost increase or undo the nerfs if the Jackson would remain at 160 damage and 200 with HVAP.
Posts: 1323 | Subs: 1
jackson is garbage.
Its not stand alone TD as all other faction TD.
It was always glass cannon you could use as Hit and Run (Hit Hard) . But in the patch you cant do it anymore. It has lower DPS now (so you can't really use hit and run) and +160 doesnt allow it to fight directly . Due to slow Rate of Fire.
I tested all patch version - Jackson loses to rushing p4 in any patch (1.0-1.4)
dealing with tanks are complex problem compare to others faction due to very slow snare and lack of mines.
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They decreased the Jackson reload time in 1.4, while keeping all the buffs and old things, just with increased cost and reduced damage, I think it's far better off.
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Clicking twice is tricky for you?
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No one would notice?
The mods explicitly told me they were gonna either revert the cost increase or undo the nerfs if the Jackson would remain at 160 damage and 200 with HVAP.
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I'm not saying buff them to pre nerf levels, but they're no where near their price value compared to the T34s and shermans.
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Sorry, it's not about Sturmtiger but AVRE in case if you didn't notice
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Posts: 1323 | Subs: 1
did they say buffing its reload speed too? no
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Also limiting conscript weapon slots? Wow.
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It seems totally needless considering they don't have any default weapon upgrades at all. So have to scavenge whatever they can.
Meanwhile other squads can upgrade their weapons AND have two slots.
Posts: 611
jackson is garbage.
Its not stand alone TD as all other faction TD.
It was always glass cannon you could use as Hit and Run (Hit Hard) . But in the patch you cant do it anymore. It has lower DPS now (so you can't really use hit and run) and +160 doesnt allow it to fight directly . Due to slow Rate of Fire.
I tested all patch version - Jackson loses to rushing p4 in any patch (1.0-1.4)
dealing with tanks are complex problem compare to others faction due to very slow snare and lack of mines.
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