Login

russian armor

Scar Scripts

23 Oct 2017, 03:34 AM
#1
avatar of Lugie
Senior Modmaker Badge

Posts: 327

You might have noticed, like me, that some abilities use scar scripts to function. Other uses include spawning objects during/on building construction, giving squads automatic orders, etc.

What I want to know is where these scripts are located. Almost all of them have the prefix (AE), and I have not found anything relating to this in the data or attrib archive. Anyone savvy on the topic care to shed some light on this?
23 Oct 2017, 13:16 PM
#2
avatar of eliw00d
Honorary Member Badge

Posts: 756 | Subs: 8

In Data.sga:

scar\prototype\specialaefunctions.scar
23 Oct 2017, 19:56 PM
#3
avatar of Lugie
Senior Modmaker Badge

Posts: 327

jump backJump back to quoted post23 Oct 2017, 13:16 PMeliw00d
In Data.sga:

scar\prototype\specialaefunctions.scar


Thanks a bunch mate! Any Idea if this is modifiable in a tuning pack, or is scar still only in win conditions?
23 Oct 2017, 23:47 PM
#4
avatar of eliw00d
Honorary Member Badge

Posts: 756 | Subs: 8

Win Condition only.
0 user is browsing this thread:

Livestreams

Germany 10

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

781 users are online: 781 guests
0 post in the last 24h
5 posts in the last week
33 posts in the last month
Registered members: 49139
Welcome our newest member, vibhak
Most online: 2043 users on 29 Oct 2023, 01:04 AM