Let me suggest something that might need abit more work but might actually be more useful.
Imo the mod has to many changes making it hard to evaluate the impact.
So my suggestions:
1) have a separate mod for doctrinal changes and core changes.
2) Split doctrinal changes into 3 categories.
A) changes to abilities that are simply meh or op like "armored vehicle detection".
B) Redesign commander by shuffling abilities with making some rare abilities more common and some very common abilities more rare.
C) Introduce abilities hat are not used or create new.
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