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russian armor

Game manual

5 Aug 2013, 08:14 AM
#1
avatar of wuff

Posts: 1534 | Subs: 1

I took the game manual PDF and cut it up and made it into an img.

Might be of some use to newer players, was for me.

5 Aug 2013, 08:35 AM
#2
avatar of computerheat
Honorary Member Badge
Benefactor 117

Posts: 2838 | Subs: 3

Does this clear up, once and for all, that the HQ is T0 and not T1?

Oh, and thanks, even though this probably qualifies as a BS copyright violation that will need to be taken down :<
5 Aug 2013, 08:41 AM
#3
avatar of MadrRasha

Posts: 252

Looks nice :D , great job :thumbsup:
5 Aug 2013, 09:13 AM
#4
avatar of wuff

Posts: 1534 | Subs: 1

Does this clear up, once and for all, that the HQ is T0 and not T1?

Oh, and thanks, even though this probably qualifies as a BS copyright violation that will need to be taken down :<


Oh, I guess Noun will let me know.

5 Aug 2013, 11:56 AM
#5
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

Heh, Ctrl-C and Ctrl-D don't work, do they?

Oooooh... Ctrl-/ to toggle all vehicles and Ctrl-. to toggle inf.. didn't know those. Gonna have to try that, it may be a better way to grab your army for A-move wins instead of trying to box select your whole army.

It's strange that they didn't include ' to follow a unit. Maybe it's still different on keyboards from different regions.
5 Aug 2013, 13:23 PM
#6
avatar of ReichGeneral

Posts: 58

Does anyone else remember when manuals were actual books and took a good few hours to read? (nostalgia)...;)
5 Aug 2013, 13:29 PM
#7
avatar of WiFiDi
Honorary Member Badge

Posts: 3293

Does anyone else remember when manuals were actual books and took a good few hours to read? (nostalgia)...;)


i remember the age of empires manual that thing was huge. i could learn every little detail in the entire game from it though.
5 Aug 2013, 13:51 PM
#8
avatar of computerheat
Honorary Member Badge
Benefactor 117

Posts: 2838 | Subs: 3

Does anyone else remember when manuals were actual books and took a good few hours to read? (nostalgia)...;)


Oh god. The Baldur's Gate game manuals were like 300 pages ("Calculate a level 12 bard's natural saving throw by subtracting his armor class from the derivative of the slope of your mom's butt"). On the other hand, I don't even know why Battlefield 3 even came with a manual ("Click on the mans under the orange triangles until they fall down").
5 Aug 2013, 14:19 PM
#9
avatar of Hayha

Posts: 3

Oh thanks! I will share this with our community.
5 Aug 2013, 14:22 PM
#10
avatar of Z3r07
Donator 11

Posts: 1006

Does anyone else remember when manuals were actual books and took a good few hours to read? (nostalgia)...;)


Ahhh yes, being 30, I miss those :)
6 Aug 2013, 00:15 AM
#11
avatar of ReichGeneral

Posts: 58

jump backJump back to quoted post5 Aug 2013, 13:29 PMWiFiDi


i remember the age of empires manual that thing was huge. i could learn every little detail in the entire game from it though.


Yeah reading those manuals, actually made a real improvement to your gameplay. In some of them the game developers pretty much set up the meta.
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