How to use the B4 203mm effectively?
Posts: 142
I'm trying to use the Counter Attack Tactic Commander. I think it's one of the most interesting Soviet Commanders, you have Shocks, recon, bombing run and even a very solid tank the KV1. The core of this Commander is the B4 203mm, a very impressive gun and I really like the look and the sound of it . But problem is, its pop cap is too high AND it's just too random. The damage it deals is not as consistent as the 150mm gun and since you need 20 popcap when building it, it left you little room to build a strong army late game.
So what should I do to effectively use this Commander? Build orders, counter counter-play (such as Stuka), positioning... Any advice is greatly appreciated, thank you!
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The core of this Commander is the B4 203mm
Allow me to correct you there! The core of the counterattack commander is the "for mother Russia" ability, allowing you to use the inevitable soviet munitions float to turn your shocktroopers and penals into literal bulletproof terminators on a regular basis. Knowing when and how to use this is the bread and butter of the doctrine.
I think this was changed but it used to be commonplace to molotov the b4 crews to free up that pop cap. IIRC the popcap is all in the original crew, so recrewing with conscripts freed up a lot of popcap.
I'm going to test this tonight against a CPU. If that is true it would be nothing short of amazing!
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The core of the counterattack commander is the "for mother Russia" ability, allowing you to use the inevitable soviet munitions float to turn your shocktroopers and penals into literal bulletproof terminators on a regular basis.
Have to disagree there. For mother Russia is amazing, but it does not offer you the potential returns that a properly used B4 can, and even the Soviets can't constantly drop 150 muni. You can use FMR all you want, that ability will never kill a medium tank or critically damage heavy. On smaller maps is very possible to kill repairing Heavies if you can spot for the B4 and tighten the scatter.
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Have to disagree there. For mother Russia is amazing, but it does not offer you the potential returns that a properly used B4 can, and even the Soviets can't constantly drop 150 muni. You can use FMR all you want, that ability will never kill a medium tank or critically damage heavy. On smaller maps is very possible to kill repairing Heavies if you can spot for the B4 and tighten the scatter.
However I will almost always find myself with a spare 150 munis at some point in a match, whereas a spare 600 mp, 60 fuel and one fifth of my combined pop cap can be a bit more difficult to pull out of the war chest.
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Have to disagree there. For mother Russia is amazing, but it does not offer you the potential returns that a properly used B4 can, and even the Soviets can't constantly drop 150 muni. You can use FMR all you want, that ability will never kill a medium tank or critically damage heavy. On smaller maps is very possible to kill repairing Heavies if you can spot for the B4 and tighten the scatter.
FYI
FMR costs 100 munis, not 150.
Posts: 606
FYI
FMR costs 100 munis, not 150.
I seemed to recall that was the price, but I wasn't in a position to confirm at the time of my response. That price makes just makes the infantry heavy meta of the soviets even better.
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I seemed to recall that was the price, but I wasn't in a position to confirm at the time of my response. That price makes just makes the infantry heavy meta of the soviets even better.
Just wanted to correct you guys, nothing else
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Get an ML20)))
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When firing B4, pre turn it to where you expect you may need to fire it, its much quicker to get a shot off if it doesnt need to turn.
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