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Kick out 2vs2 Maps

Remove from Automatchmaking. You have 3 Votes. So do 1 veto in each Question
Option Distribution Votes
27%
14%
2%
3%
0%
7%
3%
7%
1%
0%
1%
11%
0%
6%
15%
2%
Remove from Automatchmaking. You have 3 Votes. So do 1 veto in each Question
Option Distribution Votes
8%
33%
3%
4%
4%
8%
2%
1%
1%
2%
3%
5%
1%
10%
12%
1%
Remove from Automatchmaking. You have 3 Votes. So do 1 veto in each Question
Option Distribution Votes
10%
10%
3%
8%
3%
9%
7%
3%
1%
1%
2%
6%
1%
9%
22%
6%
Total votes: 434
Vote VOTE! Vote ABSTAIN
5 Aug 2017, 14:00 PM
#1
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 36

I know in the Poll are Both moscau, Hamlet and Across the Rhein missing.

There is a Reason. So pls do your 3 Votes in each poll 1.

(Because i think its not possible that people have more Votes for a poll on this forum)
5 Aug 2017, 14:08 PM
#2
avatar of adamírcz

Posts: 955

I know in the Poll are Both moscau, Hamlet and Across the Rhein missing.

There is a Reason. So pls do your 3 Votes in each poll 1.

(Because i think its not possible that people have more Votes for a poll on this forum)


Hamlet is not even in the automatch. As for Moscow outskirts and Rhein, these should have been either gone or reworked a long time ago


Hamlet is in automatch!
5 Aug 2017, 14:19 PM
#3
avatar of SkysTheLimit

Posts: 3423 | Subs: 1

Don't like Across the Rhine for 2v2s. The base spawns are annoying since its a 4-6 map and the bases are spread so far apart. It's too wide a map for that abnormality, at least Rhzev is kind of narrow so it's not a huge deal which 2 of the 3 slots you spawn in.

Ettelbruck has a similar issue as a 4-8. Annoying how you sometimes spawn in the front, sometimes in the back.
5 Aug 2017, 14:21 PM
#4
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 36

Don't like Across the Rhine for 2v2s. The base spawns are annoying since its a 4-6 map and the bases are spread so far apart. It's too wide a map for that abnormality, at least Rhzev is kind of narrow so it's not a huge deal which 2 of the 3 slots you spawn in.

Ettelbruck has a similar issue as a 4-8. Annoying how you sometimes spawn in the front, sometimes in the back.


Agree and working on it.

But thats a Spawn problem and not general a map problem.
5 Aug 2017, 14:37 PM
#5
avatar of Svalbard SD

Posts: 327

My votes:

Gelsenkirchen: Too big for cooperative gameplay in 2v2 in my view. A scaled-down version would be nice.

Duesseldorf: Again, too large to allow teamplay more than occasionally. The right side also looks very random and generic instead of interspersing ruins with something to diversify the look and gameplay there.

Pripyat: Only 2VPs mean there is no incentive for constant movement and activity for the two sides if they can take one VP and entrench themselves.
5 Aug 2017, 14:51 PM
#6
avatar of IJustDontCare

Posts: 62

lol everyone is voting out large maps so they can play cluster fuck games with less ability to flank.
5 Aug 2017, 14:53 PM
#7
avatar of Onimusha

Posts: 149

lol everyone is voting out large maps so they can play cluster fuck games with less ability to flank.

Pripyat is a large map?
5 Aug 2017, 16:18 PM
#8
avatar of karolllus

Posts: 172

I dont get why vote against dusseldorf and gelsenkirchen? Big maps with a lot of potential playstyles and flanks. Yes its a little bit too long so if the base spawns were a bit closer to the middle it would be fine. Dusseldorf is one of the finer maps available, it favors usf, okw, soviets but both ost and brits can adapt without a problem.

Now maps that really need to be removed are MOSCOW OUTSHITS, Pripyatshit, Minsk Dogshit, Semoisky (wintershit).
5 Aug 2017, 16:30 PM
#9
avatar of |GB| The Hooligan486
Senior Referee Badge

Posts: 3602 | Subs: 1

3 is no where near enough votes sturm :P
5 Aug 2017, 16:31 PM
#10
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 36

3 is no where near enough votes sturm :P


Sorry. I really want that you really just kick out the maps, which are the worst.

Not the maps, which you don't like it personal.
5 Aug 2017, 16:39 PM
#11
avatar of ZombiFrancis

Posts: 2742

It might've been good to make the options "1st choice" "2nd choice" and "3rd choice" for your vote so that people could weigh them a bit more.

But still, votes submitted. :p
5 Aug 2017, 16:41 PM
#12
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 36

It might've been good to make the options "1st choice" "2nd choice" and "3rd choice" for your vote so that people could weigh them a bit more.

But still, votes submitted. :p


I think that the most people really want that all 3 maps get kicked out. But yeah i thought about that.
5 Aug 2017, 18:00 PM
#13
avatar of SkysTheLimit

Posts: 3423 | Subs: 1



Agree and working on it.

But thats a Spawn problem and not general a map problem.


Thank you!

Going for better map feedback then, I agree with the growing consensus on the Refinery. Not just that its a little too big for 2v2, but in my experience its terrible in the early game until vehicles arrive to crush most of the maps terrain away. I like maps that change as vehicles arrive, but it feels like the Refinery relies on that component a little too hard.

The 2 VPs on Pripyat doesn't make any sense to me either, but maybe I haven't given it a fair shot yet. The few games I've had on it were very boring though. Seems like it's either a long static match, or a short steamrolling. Not much back and forth.



5 Aug 2017, 18:06 PM
#14
avatar of Luciano

Posts: 712

Some maps need to go, others just need to be fixed
5 Aug 2017, 18:40 PM
#15
avatar of blvckdream

Posts: 2458 | Subs: 1

Lol...Not surprised that Pripyat Düsseldorf and Gelsenkirchen are the most vetoed maps. They are just unbelievably bad.
5 Aug 2017, 22:08 PM
#16
avatar of Theodosios
Admin Red  Badge

Posts: 1554 | Subs: 7

I would like to see a couple of other maps removed either together with Pripyat, Düsseldorf and Gelsenkirchen but there are too few vetoes available.
5 Aug 2017, 22:29 PM
#17
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 36

I would like to see a couple of other maps removed either together with Pripyat, Düsseldorf and Gelsenkirchen but there are too few vetoes available.


Small steps. You know Relic :)

Be Happy when I can managed to get 3 kick out :P
5 Aug 2017, 22:55 PM
#18
avatar of Theodosios
Admin Red  Badge

Posts: 1554 | Subs: 7



Small steps. You know Relic :)

Be Happy when I can managed to get 3 kick out :P


We will be very happy indeed. :thumb:
6 Aug 2017, 01:00 AM
#19
avatar of SturmTigerGaddafi
Benefactor 355

Posts: 779 | Subs: 3

I am really surprised how Pripyat sector stayed active for so long.
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