Hey folks,
i'm working on my mod and i would like to disable some commander abilities.
- I use the attributes editor form coh 2 tools -
I tried to change the abilities in the commander categorie but it's not working correctly only when i change the abilities under the army categorie but then i can't change them for the british race.
And this way seems not working for the ai commander abilities.
So what's the right way?
Commander Abilities
18 Jul 2017, 15:42 PM
#1
Posts: 9
18 Jul 2017, 16:33 PM
#2
Posts: 632 | Subs: 1
The 'commander' and 'commander_ability' categories can't be modified. Luckily, only the British faction actually uses that system properly, which is why you can modify other factions' commanders as I described here. For the Brits, the easiest way is to clone an exisiting ability with the same name and then completely change what it does and how it looks.
19 Jul 2017, 14:27 PM
#3
Posts: 9
For the brits you mean the default abilities?
19 Jul 2017, 15:00 PM
#4
Posts: 632 | Subs: 1
Exactly. Alternatively, you could make a new ability, add it to the list in the 'army' category and then try to find a unique combination of upgrades granted by the commander. It works for some of them, but not for all. Here is an unfinished mod where I did that:
https://github.com/PlanetSmasherCOH/BritishArmy
https://github.com/PlanetSmasherCOH/BritishArmy
19 Jul 2017, 16:36 PM
#5
Posts: 9
20 Jul 2017, 15:37 PM
#6
Posts: 632 | Subs: 1
No problem. Sure!
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