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Cheers,
Hector
Posts: 4314 | Subs: 7
Posts: 9
Posts: 4314 | Subs: 7
Posts: 4314 | Subs: 7
?
Posts: 9
Posts: 4314 | Subs: 7
!Truth is the soviet meta at the moment is really strong and you have to play your whole game tailored to the lend lease commander. So against lend lease my mindset is to delay any vehicle play by denying fuel with agressive grenadier play, this grenadier play is usually either supported by a MG and/or sniper, you want to try to bleed the opponent of manpower as much as possible too. A perfect scenario would be something like sniper->gren->gren->gren->gren->gren->bunker with heal(can also be done before the last gren if your grenadiers are all low HP its up to you)->fuel cache(depending on game situation might not be needed)->t4 into panther. Obviously you wont have this scenario in most of your games so if a T-70 appears sooner than expect use the puma to counter it, if the soviet player is really good and really denies you the fuel and you see that the panther is a far fetched idea then you have to go down the undesirable path of relying in P4's and paks to counter m4cs which means t2-t3 play in which I would recommend 2 paks and 2 P4s as your main force (a PGren with shrecks might also be good depending on the number of m4cs out). Against T34 play such as the game that paula had against me your best bet is t2-t3 play, that game in specific that Siphon talked about was mostly a misjudge by me on what paula would go for. While panther is good what you want vs T34 play is numbers vs numbers (2 P4s + 1 Pak > 1 Panther + pak vs 3 or more T34s). Generally use your sniper to do all the work for you in terms of bleeding the soviet player, target penals for maximum bleed and use your sniper to dislodge dhsks that are in an annoying position. In some maps like faymonville you can make use of the mortar too to great effectiveness. If you are good enough you can also flank the dshks with grenadiers and try to get a rifle grenade off for a squad wipe into maybe a steal. Ill be honest, if two players are equally skilled you will have to do more work than the soviet counter part to win the game since its harder for you to pull these things off, but hopefully this helped ![]() |
Posts: 9
Posts: 4314 | Subs: 7
Thanks Hector! Thorough and very useful analysis. I've realized that getting T2 before a sniper/support weapon is probably a good idea for most games so that I have additional tactical flexibility with the Pak and 222. I'll post some more replays when I feel I've run into a particularly difficult strategy. One other thing - do you have any advice for Ostheer on Bryansk forest? I feel like that map is heavily allies-favored because of all of the blind corners.
Posts: 9
Yes, veto it
Posts: 4314 | Subs: 7
Oh! I didn't even know that I'm supposed to be able to. Whenever I play 1v1 automatch, the map pool says I have 0/0 vetoes remaining. I just assumed that they had removed the ability to veto...
Posts: 9
Posts: 4314 | Subs: 7
Posts: 4314 | Subs: 7
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