You mean turn the Stuka into a copy of the one from CoH1? Kappa
And that's probably the main (if not only) reason it wasn't like that in the first place.
Posts: 2742
You mean turn the Stuka into a copy of the one from CoH1? Kappa
Posts: 1216
Posts: 4314 | Subs: 7
Posts: 3053
The problem is that you don't have OKW skins for the 251 halftrack. I don't think it's worth to create ~30 skins because ofor this idea.
Posts: 1304 | Subs: 13
(I obviously have no idea how skins work) but can't the 251 be easily skinned just like the walking stuka? Like, wouldn't it be the exact same thing, just without the rocket mounts?
Posts: 3053
Those two models are separate from each other and use different UV maps.
59 | |||||
37 | |||||
12 | |||||
5 | |||||
217 | |||||
23 | |||||
19 | |||||
17 | |||||
8 | |||||
8 |