do brits receive double LMG nerfs?
Posts: 393
Posts: 177
They can roll out tanks very fast. They have powerfull AT gun. Availability to cheap piats
The tank part is true! The AT gun part is also true, which should balance out the fact that they don't get a snare. PIATs were actually upped to 50 munis (the same as bazookas).
I think that's where the problem lies, not the Infantry Sections. Should we perhaps look at the timing those Vehicles hit the field instead?
As mentioned already, the Infantry Sections are pretty bad out of cover and have terrible moving accuracy. Unless that mechanic was removed, we should be wary of nerfing the Infantry Section's firepower too much. Though... If we did nerf the Bren Gun, I'd rather see them fire short, three round bursts when firing at long range. It would lower their DPS a bit and it would make sense, since that is how you are supposed to use the gun anyway.
I agree. Even if Brits are still OP, the last patch took things in the right direction with the increased Cromwell cost etc., and we will have to see if that was enough or if T3 needs more cost nerfs. I don't think the problem lies with Tommies, they are a unique and fun infantry to play (kinda like Osttruppen).
Posts: 2243
I don't think the problem lies with Tommies, they are a unique and fun infantry to play (kinda like Osttruppen).
wtf? osttruppen have no armor and bad accuracy.
IS have great survivabilty and great accurracy...equiped with double light vickers...they shredd all in secounds...ostruppen are only a meatshild for sniper, grens etc
Posts: 345
Hm so the reason riflemen are so powerful is because they are the mainline infantry and they have to cap? All infantry has to cap lol and as far as I know, grens still suck conpared to rifles and tommies..
Tommies are complete bullshit, we all know it. Can't exploit their non existent snare when the AEC shows up at roughly the same time as the 222 and the cromwell always shows up faster than the p4 in most scenarios..
USF mortar still sucks compared to ost one, usf machine gun sill sucks compared to MG-42...you know, Ball rolls both ways my friend.
Aditionally, if by fielding a 222 you force the brit player to side tech and get a AEC, you already got a great advantage of it....and brit player has to get the AEC as its mainline infantry lacks snare....
Posts: 2066
USF mortar still sucks compared to ost one, usf machine gun sill sucks compared to MG-42...you know, Ball rolls both ways my friend.
Aditionally, if by fielding a 222 you force the brit player to side tech and get a AEC, you already got a great advantage of it....and brit player has to get the AEC as its mainline infantry lacks snare....
USF mortar still sucks? It was freaking op for months and now it just has terrible range. Its accuracy, rate of fire and its set up and pack up time are still great. The 50 call is a very good mg and better than the maxim and the mg34. It also rapes light vehicles. It just doesn't work well vs ISG or mortar spam..
Yeah but you forget that Brit teching is the cheapest in the game and the fastest too. Going an AEC isn't really that much of an intensive side tech to begin with.
Posts: 1593 | Subs: 1
USF mortar still sucks? It was freaking op for months and now it just has terrible range. Its accuracy, rate of fire and its set up and pack up time are still great. The 50 call is a very good mg and better than the maxim and the mg34. It also rapes light vehicles. It just doesn't work well vs ISG or mortar spam..
Yeah but you forget that Brit teching is the cheapest in the game and the fastest too. Going an AEC isn't really that much of an intensive side tech to begin with.
Dont forget you need that AT for 222s, cause they rek your units and are immune to small arms :^)
Posts: 2066
Dont forget you need that AT for 222s, cause they rek your units and are immune to small arms :^)
Agreed.
Posts: 345
USF mortar still sucks? It was freaking op for months and now it just has terrible range. Its accuracy, rate of fire and its set up and pack up time are still great. The 50 call is a very good mg and better than the maxim and the mg34. It also rapes light vehicles. It just doesn't work well vs ISG or mortar spam..
Yeah but you forget that Brit teching is the cheapest in the game and the fastest too. Going an AEC isn't really that much of an intensive side tech to begin with.
yep, USF mortar sucks compared to OST mortar. In my opinion at least, and thus, I recrew every OST mortar I find in the ground when facing OST enemy, but I never recrew a USF mortar when I find a dropped one when figthing USF enemy.
yeah, brit teching is cheapest, but fielding a 222 you spend less fuel than fielding a AEC (in addition, AEC is not what brit player want to field more of the time) so you can get an easy advantage of it forcing brit player to delay his medium armor by forcing them to side tech and get an AEC spending more fuel that you has spent fielding your 222....
Posts: 3602 | Subs: 1
Last game I played I had my mortar firing at the range limit of a garrisoned HMG, one barrage hasn't be enough to kill at least 1 model and force the HMG off while I couldn't get closer to maximize my accuracy...
Posts: 3053
USF mortar still sucks compared to ost one, usf machine gun sill sucks compared to MG-42...you know, Ball rolls both ways my friend.
Aditionally, if by fielding a 222 you force the brit player to side tech and get a AEC, you already got a great advantage of it....and brit player has to get the AEC as its mainline infantry lacks snare....
Lol usf .50 cal is a beast. If I could pick one mg (besides dshka) it would be the .50. Only reason it isn't straight overpowered is it comes later and has long delays between short bursts.
Posts: 2723 | Subs: 1
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The tank part is true! The AT gun part is also true, which should balance out the fact that they don't get a snare. PIATs were actually upped to 50 munis (the same as bazookas).
I agree. Even if Brits are still OP, the last patch took things in the right direction with the increased Cromwell cost etc., and we will have to see if that was enough or if T3 needs more cost nerfs. I don't think the problem lies with Tommies, they are a unique and fun infantry to play (kinda like Osttruppen).
Yeah, piats got price increase and buff at the same time, easier to hit tanks with it. So it's a cost effective alternative to snare. And you can equip it to any infantry you like.
Posts: 177
Tommies, they are a unique and fun infantry to play (kinda like Osttruppen).
wtf? osttruppen have no armor and bad accuracy.
IS have great survivabilty and great accurracy...equiped with double light vickers...they shredd all in secounds...ostruppen are only a meatshild for sniper, grens etc
Forgive the lack of clarity. I meant to say that both Tommies and Osttruppen feel unique and fun to play, to me at least, which is nothing to do with their strength.
Yeah, piats got price increase and buff at the same time, easier to hit tanks with it. So it's a cost effective alternative to snare. And you can equip it to any infantry you like.
Well, the lack of snare still limits a lot your ability to actually kill vehicles, rather than just scare them off, but yeah I see your point.
Posts: 3053
Forgive the lack of clarity. I meant to say that both Tommies and Osttruppen feel unique and fun to play, to me at least, which is nothing to do with their strength.
Well, the lack of snare still limits a lot your ability to actually kill vehicles, rather than just scare them off, but yeah I see your point.
Yeah still no substitute for a snare, but they can hit targets faster than a kt now, so that's a plus.
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