Yo guys,
Can somebody give me the stats comparison between the ostheer mortar and the usf mortar?
I get wiped a lot (almost full health squads with 3 men) by the usf mortar and it's either my rng being shit against every single usf player or their is something i'm missing.
Would be nice if i see the stats so i can figure out a way of how to dodge/ignore the usf mortar gameplay
usf mortar vs ost mortar stats
7 Jun 2017, 17:43 PM
#1
Posts: 3602 | Subs: 1
7 Jun 2017, 18:03 PM
#2
Posts: 1890 | Subs: 1
The USF Mortar is now a clone of the OST mortar except for the 65 range vs. 80 and worse Near AoE .75 vs. 1. If I had to guess your RNG seems like shit because by nature the USF has to be closer and is therefore more accurate compared to when you are using an OST mortar at ranges 66-80.
http://www.stat.coh2.hu/weapon.php?filename=m1_81mm_mortar_team_mp
http://www.stat.coh2.hu/weapon.php?filename=grw34_81mm_mortar_mp
http://www.stat.coh2.hu/weapon.php?filename=m1_81mm_mortar_team_mp
http://www.stat.coh2.hu/weapon.php?filename=grw34_81mm_mortar_mp
7 Jun 2017, 18:15 PM
#3
Posts: 1954
Yo guys,
Can somebody give me the stats comparison between the ostheer mortar and the usf mortar?
I get wiped a lot (almost full health squads with 3 men) by the usf mortar and it's either my rng being shit against every single usf player or their is something i'm missing.
Would be nice if i see the stats so i can figure out a way of how to dodge/ignore the usf mortar gameplay
The USF mortar now fires from closer range so the effective scatter is probably less. It's mostly dangerous when squads are bunched up (like due to leaving a building). I haven't lost a full squad to it but have lost 3 models multiple times.
7 Jun 2017, 18:34 PM
#4
Posts: 2458 | Subs: 1
Same here. USF mortar still seems very strong.
7 Jun 2017, 19:38 PM
#5
Posts: 3602 | Subs: 1
The USF Mortar is now a clone of the OST mortar except for the 65 range vs. 80 and worse Near AoE .75 vs. 1. If I had to guess your RNG seems like shit because by nature the USF has to be closer and is therefore more accurate compared to when you are using an OST mortar at ranges 66-80.
http://www.stat.coh2.hu/weapon.php?filename=m1_81mm_mortar_team_mp
http://www.stat.coh2.hu/weapon.php?filename=grw34_81mm_mortar_mp
Ah, then it's probably the close range less scatter thing. Hmmm, well that sucks. I have the feeling that the scatter is maybe a bit to small :/
7 Jun 2017, 19:59 PM
#6
Posts: 25 | Subs: 1
It's most likely due to the german squad sizes.
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