I'm working on a buildable tank which spawns some other entities around it and that contains another vehicle. It also applies a deform action so all entities are standing straight up. The problem is that explosives affect the deform and the vehicles are attached to the ground, so they will move.
Is it possible to make the tanks stay where they were (so it would be floating above the ground) or keep the deform unchanged?
I included a simple drawing to make it easier to understand:
Make an immune deform or a tank that stands straight up?
24 May 2017, 12:49 PM
#1
Posts: 817 | Subs: 5
25 May 2017, 08:44 AM
#2
Posts: 817 | Subs: 5
Never mind, I found a solution. I spawn a 'walkable_surface' object beneath the tank which keeps it in place.
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