can we get a arty buff for all factions
3 Apr 2017, 02:18 AM
#21
1
Posts: 2075 | Subs: 2
hell to the naw
3 Apr 2017, 04:31 AM
#22
Posts: 47
The game was rushed so it lacks obligatory abilities like howitzers being hauled around by halftracks. Lelic is too lazy to add simple stuff like this, even after 4 years.
Don't expect real-like warfare from this game. It's just "meta", flinging units around the map.
It's also why the game flopped.
Don't expect real-like warfare from this game. It's just "meta", flinging units around the map.
It's also why the game flopped.
3 Apr 2017, 07:00 AM
#23
Posts: 1740
Artillery is the only thing that does not need a single buff.
The LeFH and the Soviet M-30 are situational (e.g. to counter OKW aggressive Flak HQs or to counter British Sim City). They are not meant to wipe inf on a regular basis like mortars do.
And mortars are imho the biggest problem CoH2 currently faces. Sure the Comet is OP but the mortar pit is what makes Brits so strong.
E.g. on Rails And Metal, you rush your MG to the bottom house, place a mortar pit behind it and lock down the sector with a Bofors + Forward Base. You then have a building complex that needs a lot of micro from your opponents to counter it, because the mortar pit counters everything besides LeIGs, while you do not have to make a single click anymore and can concentrate on other parts of the battle.
If you play MG -> Section -> Section -> T1 -> Pios -> Bofors -> Mortar Pit -> AT Gun -> Forward Base -> T2 -> Hammer -> Comet Spam ,then you have a low micro anti everything build that especially Ostheer has nothing do do against because of the lack of LeIGs and the Bofors which counters the Flame HT.
The LeFH and the Soviet M-30 are situational (e.g. to counter OKW aggressive Flak HQs or to counter British Sim City). They are not meant to wipe inf on a regular basis like mortars do.
And mortars are imho the biggest problem CoH2 currently faces. Sure the Comet is OP but the mortar pit is what makes Brits so strong.
E.g. on Rails And Metal, you rush your MG to the bottom house, place a mortar pit behind it and lock down the sector with a Bofors + Forward Base. You then have a building complex that needs a lot of micro from your opponents to counter it, because the mortar pit counters everything besides LeIGs, while you do not have to make a single click anymore and can concentrate on other parts of the battle.
If you play MG -> Section -> Section -> T1 -> Pios -> Bofors -> Mortar Pit -> AT Gun -> Forward Base -> T2 -> Hammer -> Comet Spam ,then you have a low micro anti everything build that especially Ostheer has nothing do do against because of the lack of LeIGs and the Bofors which counters the Flame HT.
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