So Ive been trying for hours to make the base-/starting-sector capturable but I cant get it to work.
In fact, I dont need the entire sector to be capturable, i just need one team-owned entity to become capturable by the opposing team.
Ive tried changing the shared_territory strategic node, which is part of every map, I tried to spawn other territory-points and converted other objects to strategic-points. As long as they are inside the base-sector units cannot capture them. They are not locked down by any other object. Units run up to them, but the capture process doesent begin.
Is there anyway to make this work?
Make the base-sector capturable
18 Feb 2017, 01:23 AM
#1
Posts: 317
18 Feb 2017, 14:44 PM
#2
Posts: 317
So I found out why no object is capturable:
An object needs the capturable circle around it (the one you draw on the map) in order to be capturable.
Is there any way to create that one automatically with the Attribute Editor?
An object needs the capturable circle around it (the one you draw on the map) in order to be capturable.
Is there any way to create that one automatically with the Attribute Editor?
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