CoH is not full of randomness. The only thing random is the fact that unit damage is dictated by an RNG.
My original point still stands.
CoH is one of the most luck dependent RTS's out there. Random full health crits on squad members, tanks going through every single critical option before dying, artillery and mortar scatter, penetration chance, etc. All RNG that the player has zero control over.
SC is one of the least luck dependent. Static damage, no accuracy, no crits, etc. Player has complete control over everything.
I'm not saying one is better than the other, but let's be honest here.