http://www.coh2.org/replays/6100/win-by-1-victory-point
So this my first replay and its a good one too because the other guy used the soviet start that i struggle against the most which is teching tier 2 and get early maxims and ATs.
i really have problem dealing with maxims plus he rushed t70s which is something i find really hard to counter since the most powerful thing you'd have as an ostheer at that point where he makes those t70s is sherks at best. Paks wont do it in my opnion vs the t70s because of how fast they are.
There is a lot i have to say about this particular replay cuz i feel i made a lot of mistakes starting with how i sent my troops to cap points.
i think if he had built any T-85s it would have been GG, i know he lost cuz he failed to finish off my p4s which i used to crush him at the end but still i won by sheer luck tbh.
1st, is yes capping. As Germans you should pick a side of the map you want to control and send all your units to cap that side then from there push on to the other side of the map once you have taken control of your side.
2nd when dealing with fast tier 2 you should tech to battle phase 1 after four units so in this case right after your mortar. From there get up a halftrack and up gun it with flamethrowers. You would have had a good 2 minutes before he got his zis, but even if he got it earlier just be careful about scouting with your inf before sending the half track in to roast his inf and he should be easy to contain.
3rd his t-70 was kinda late a t-70 after 10 minutes is considered late. the easiest way to deal with a t-70 is simply to have armor of your own you could easily get one by 11 minutes. At the same time place some mines down in key locations. If he hits it is insta kill and it won't pop on inf only vehicles, so no need to worry about that (unlike the soviet mine).
4th if he as any chance of having a zis don't send your tanks into the middle of the map where he is likely to have them without scouting it out first. Especially with a p4 because they don't kill inf as well as they used to.
5th keep tabs on your inf because you lost your pio early and had to rebuild it, for some reason you built 2 teched late and then had them sitting in your base. Pio's are great units to back cap points later in the game while you have the rest of your units pushing some place else.
Didn't watch the rest of the game because simply put you fix the beginning stuff and it never gets past him building a t-70 if it even gets that far and when he does he dies to your ostwind/p4.