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russian armor

Need help with build orders

3 Nov 2016, 16:17 PM
#1
avatar of SlashTreecko

Posts: 1

Hey sort of a new coh 2 and needed some help with a build order for the soviets. I go guard motor in 95% of my games.
For awhile I ran this build which was:
x2 engies
x2 maxims
x2 conscripts
x1 t70 or su 76 depends if the enemy got an ostwind out really fast or not.
Then into t34/85 spam

But recently I've been trying this build:
x2 Penals
x1 M3A1 scout car
x1 conscript
x2 guards
x1 t70 or su 76 depends if the enemy got an ostwind out really fast or not.
Then into t34/85 spam

I didn't know if one of these builds was better than the other in general or only in certain situations or MU's or if there were any other better build orders out there.
3 Nov 2016, 16:30 PM
#2
avatar of le_saucisson_masque

Posts: 485 | Subs: 1

not enough conscripts.
They are OverPowered as fck.
3 Nov 2016, 18:04 PM
#3
avatar of Crumbum

Posts: 213

Your second build order actually looks pretty good its similar to what I have been using lately.

In terms of the actual order though it usually goes con(mainly for merging or at nades if you really need them)->penal->penal->m3(you can build this earlier if you want)->2 guards or 1 guard and 1 heavy mortar->t70(you want to get this out asap so sometimes you may only need 1 guard squad since you need the manpower for teching)->su76s if you need, or rush for t34-85s and katyusha. Also don't be afraid to backtech to tier 2 for a maxim or zis gun if you need. Remember to plant demos, and mines on spots where enemy tanks are likely to flank through or move over.

I would recommend having the ISU commander with guards in your loadout as well as the guards combined army commander since having a howitzer can be very useful on some maps and against OKW especially since they usually lack the appropriate counters to it.
3 Nov 2016, 19:01 PM
#4
avatar of edibleshrapnel

Posts: 552

Clown car strat is cancer, my strat is

X5 maxim

x2 shock troops at some point

x2 AT gun

X multiple mortars depending on enemy resistance

X multiple KV 8s depending on fuel

X IS 2 if enemy is still playing

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