Currently -
Soviets:
5% Increased Conscript Dmg
2% Accuracy and 3% Increased Health for Cons
5% Increased Health for Guards
Germans:
2% Accuracy and 3% Health for Grens
3% Health Increase for Grens
2% Accuracy Increase for Grens
First and foremost, I think most games are decided within the first 15 minutes (emphasis on most) so the bulletins are more helpful right at the start, as opposed to tanks or arty or w/e. I feel that decking out the units who are so similar to one another gives me the slight advantage over my opponent that could be helpful. Also, in terms of decking out the grens. In 1v1s I've found that 1. mg42s are fine on their own and 2. those bulletins for grens and an lmg 42 upgrade post 85 munis only enhances their abilities to remain relevant in the late game. I also always usually get Guards for some sort of light AT and the other diverse capabilities they provide.
Curious to what you guys use and why. I just looked through the mortar bulletins and as sure as Qduffy has an affinity with them...some of them look tasty. I was wondering if anyone is using them or anything else.
What Bulletins Are You Using and Why?
23 Jul 2013, 13:50 PM
#1

Posts: 396
23 Jul 2013, 14:27 PM
#2

Posts: 525
for rusians
mg brotherly love.
mg health bonus.
conscript health and accuracy bonus.
my strategy uses the maxim and i need them to be effective. so i use those bulletins.
for germans.
i liked the health bonus, the construction speed bonus, and the half track speed bonus.
mostly to offset the weakneses i see in the german army.
mg brotherly love.
mg health bonus.
conscript health and accuracy bonus.
my strategy uses the maxim and i need them to be effective. so i use those bulletins.
for germans.
i liked the health bonus, the construction speed bonus, and the half track speed bonus.
mostly to offset the weakneses i see in the german army.
23 Jul 2013, 16:25 PM
#3

Posts: 29
Germans:
3% health for grens
5% accuracy for pgrens
5% faster vet for PZIV
I will probably experiment with the 9% faster vet for pzgrens a bit as well. My thinking is that the bonuses from earning vet are huge, so the faster I get my primary units vetted-up the better. Does anyone know how much damage needs to be inflicted/absorded to earn each level of vet? 9% could make a huge difference.
Russians:
5% less dmg for guards
5% more dmg for scripts
3% more health for scripts
3% health for grens
5% accuracy for pgrens
5% faster vet for PZIV
I will probably experiment with the 9% faster vet for pzgrens a bit as well. My thinking is that the bonuses from earning vet are huge, so the faster I get my primary units vetted-up the better. Does anyone know how much damage needs to be inflicted/absorded to earn each level of vet? 9% could make a huge difference.
Russians:
5% less dmg for guards
5% more dmg for scripts
3% more health for scripts
24 Jul 2013, 11:09 AM
#4



Posts: 2181
Do bulletins stack?
So if you take the 3 percent increased accuracy combined with the 3 percent accuracy and 2 percent hp is the total then
106, or 103 + 3 percent accuracy?
So if you take the 3 percent increased accuracy combined with the 3 percent accuracy and 2 percent hp is the total then
106, or 103 + 3 percent accuracy?
24 Jul 2013, 11:09 AM
#5



Posts: 2181
doublepost
24 Jul 2013, 12:04 PM
#6


Posts: 1021 | Subs: 1
guys, i made a guide to bulletins, its work in progress, se feel free to comment and moan ^^
http://www.coh2.org/topic/5229/guide-on-impact-of-bulletins
now what i (would) use
sowjets:
damage+ health1+ health2
germans:
same
gives you huge early game advantage, a freidn of mine and me tested those bulletins a little bit and its overwhelming! you rgenadiers/scripts will stand there and fight and fight and fight forever!
http://www.coh2.org/topic/5229/guide-on-impact-of-bulletins
now what i (would) use
sowjets:
damage+ health1+ health2
germans:
same
gives you huge early game advantage, a freidn of mine and me tested those bulletins a little bit and its overwhelming! you rgenadiers/scripts will stand there and fight and fight and fight forever!
PAGES (1)

1 user is browsing this thread:
1 guest
SHOUT IT OUT!



Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. 
Yesterday, 20:27 PM

Yesterday, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
Last Tuesday, 02:58 AM
Last Tuesday, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
Last Tuesday, 02:55 AM
Last Tuesday, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
Last Tuesday, 02:53 AM
Last Tuesday, 02:53 AM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
Last Monday, 06:48 AM
Last Monday, 06:48 AM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed
Last Saturday, 17:25 PM
Last Saturday, 17:25 PM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
Last Saturday, 17:24 PM
Last Saturday, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
Last Saturday, 11:44 AM
Last Saturday, 11:44 AM
aerafield: Cloaked instapin MGs at 0cp. I wanna see no more crying about the Dingo while that shit is in the game 
Last Friday, 20:38 PM

Last Friday, 20:38 PM
Willy Pete: And only on annihilation, and I have to let the AI live long enough...
Last Friday, 02:04 AM
Last Friday, 02:04 AM
Livestreams
![]() |
![]() |
![]() |
223 | ||
![]() |
![]() |
![]() |
16 | ||
![]() |
![]() |
![]() |
37 | ||
![]() |
![]() |
![]() |
8 | ||
![]() |
![]() |
![]() |
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.42963.872+7
- 2.52875.876+1
- 3.303163.650+3
- 4.12644.741-1
- 5.312114.732+8
- 6.289112.721+1
- 7.14760.710-2
- 8.6717.798+5
- 9.13665.677+4
- 10.743433.632+3
Replay highlight
VS
-
cblanco ★
-
보드카 중대
-
VonManteuffel
-
Heartless Jäger

Einhoven Country

Honor it
13

Download
1329
Board Info
371 users are online:
371 guests
4 posts in the last 24h
36 posts in the last week
63 posts in the last month
36 posts in the last week
63 posts in the last month
Registered members: 52264
Welcome our newest member, Vallei59271
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, Vallei59271
Most online: 2043 users on 29 Oct 2023, 01:04 AM