Sid Meier's Civilization® VI
Posts: 3709 | Subs: 2
We're getting close!
Anyone else really looking forward to it?
Posts: 3103 | Subs: 1
...and then I heard about some mod-mods for this IV mod...
Posts: 239
Posts: 2307 | Subs: 4
Posts: 4301 | Subs: 2
Posts: 611
And I will bet no one will refer to any feature as CANCER.
Posts: 323 | Subs: 1
Posts: 3103 | Subs: 1
This game will certainly provide some much needed relief from the steaming pile of BS that is Coh2.
And I will bet no one will refer to any feature as CANCER.
Well, why would they? They'd be too busy calling Gandhi a nuke-happy nazi.
Posts: 640
Posts: 851 | Subs: 1
Available: 21 October
We're getting close!
Anyone else really looking forward to it?
Nope, gonna give this one a miss.
Ever since CIV V they fucked up; 1 unit combat; no thanks
Posts: 3709 | Subs: 2
Posts: 3602 | Subs: 1
Posts: 4301 | Subs: 2
Posts: 2307 | Subs: 4
Things they need to fix:
-ui is pretty shit
-ai does some weird things. I wouldn't call it bad, because it is a pretty strong opponent still, but where and when it decides to found cities and how they move their units is really strange.
Posts: 3709 | Subs: 2
I did have some recurring crashes though in longer game (after turn 300ish with 6 players) but at least there is autosave.
Otherwise performance it's really good, it felt better than civ5 in late game. The game is still responsive while it's the IA turn, that really makes a huge difference.
As for gameplay it's pretty much all that was expected from pre-release info.
Maybe playing wide is a bit too OP though if not completely required.
Btw you can somewhat stack units again, there's also a merge option for units of the same type.
Overall a good game, spiritually not that far from 5. If you are short on budget it's probably still worth playing 5 and waiting for 6 sales/expansions.
There are definitely things that could and will be improved over time such as mentioned, IA (I still need to test the top difficulties but in prince/king it was really too easy), UI (in general I like it except that some important features are too hard to find), some buildings/districts that feel much less useful than others, ...
Keep in mind this is also a quick review after only a game.
Both in top 10 now that's something. And pretty much the first time the 5 is so slow since its release!
Posts: 4301 | Subs: 2
6 players!?!
was it laggy? like civ5 or is it a huge improvement.
I've been only able to game with one other person and lag, delays and bug are much less common than civ5.
Posts: 27
otherwise it is good
Posts: 1166 | Subs: 1
Posts: 1166 | Subs: 1
Posts: 4301 | Subs: 2
Also, the intro song is AWESOME.
instantly to my playlist.
Livestreams
331 | |||||
11 | |||||
10 | |||||
3 | |||||
2 | |||||
1 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.602216.736-1
- 3.34957.860+14
- 4.1109614.644+10
- 5.276108.719+27
- 6.305114.728+1
- 7.916405.693-2
- 8.722440.621+4
- 9.261137.656+2
- 10.1041674.607-2
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
8 posts in the last week
34 posts in the last month
Welcome our newest member, Falac851
Most online: 2043 users on 29 Oct 2023, 01:04 AM