Biggest Concern for COH 2
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Abandoning thread!
Greets
Schepp himself
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grenade, yeah an explosive device you throw them at the enemy
stim-pack , is this a medical untility ?
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example
grenade, yeah an explosive device you throw them at the enemy
stim-pack , is this a medical untility ?
Yea stimpacks make ur boys on crack.
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Stim is short for "stimulants," like the amphetamines that the Air Force feeds to pilots.
https://www.youtube.com/watch?feature=player_detailpage&v=PGNfJ729T_w#t=470s
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Stim is short for "stimulants," like the amphetamines that the Air Force feeds to pilots. So no, it's not a medical thing, in fact it's bad for your troops' health. It gives them a short boost to speed and reflexes, though, so they can move faster and shoot faster. Sometimes they accidentally kill Canadians but oh well.
military's used to and in some cases still use what we now consider illegal drugs to get troops battle ready and to give them a boost in combat. i forgot the specifics but ww2 and before crack cocaine and other drugs were widely used to give the troops a boost when they needed it. then agian illegalizing drugs was something only done rather recently.
as for sc2 i couldn't get into but i could definitely get into the single player campaign and its lore was quite immerisive. just gameplay wise I don't find the multiplayer as fun as coh.
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I don't fear anything on CoH2, what I do fear is Relic expansions.
This time Relic seems to be much more eager to cooperate with the community; patches are a loss of money; tinkering back and forth on the balance of the game *without adding true new content* is critically detrimental under any point of view; eventually, they learned the lesson.
My only concern is about the scarcity of Relic's resources for developing COH2; they'll need to pull off the very best with the very little available.
Posts: 80
Biggest Concern for COH 2
Performance. The risk of slow, laggy, jerky gameplay.
I started playing vCoH on a 2GHz single core with 1Gb RAM and a 516Kb graphics card. I couldn't max everything out but on anything but random 4x4W it still looked great and I got > 30:1 Games disputes easy.
Now 5 years on I'd estimate at least 15% of my games are vs people with less than 3 performance bars, "xxx's settings are too high blah blah' with frustrating jerky gameplay and black hole starts. That's on a i7-920 and 2Kb 6870. If you filter lobby games for at least 3 bars and ping < 600 it eliminates at least 50% of all games, many of which are still yellow ping. Then there is the NAT issue.
True sight is bound to require more processing power and Relic will feel obliged to add gimmicky graphical 'updates'. The average PC is not much more powerful now than it was 4 years ago and people expect to be able to play on their schoolwork laptop.
I mean we have all figured it out (except the rump 10% who still play with games:disputes < 10:1) but a lot of new players is going to make for less than impressive gameplay lower down the ladder and will put people off quickly.
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