Minsk Pocket Map Sucks
21 Jul 2013, 19:35 PM
#1
Posts: 116
Anyone else hate this map? It's small, cramped, full of MG fights, not open enough for decent flanking and just does my head in. I take a loss instead of playing that map as I just hate the layout so badly.
21 Jul 2013, 19:48 PM
#2
Posts: 76
It's ok at best on 1v1. 2v2 is just dreadful, I don't even know how it can be classified as a 2v2 map.
21 Jul 2013, 19:51 PM
#3
Posts: 1620 | Subs: 2
This map blows. The south player can wire off the building area to the east, the north player's base only has one exit that can be covered by a single MG, the trees fuck up vehicle pathfinding and lead to weird TrueSight™ glitches, the hills make it hard to move around and flank, each player's fuel is in the middle like 10 feet from the other player's fuel, and there aren't any good cutoffs.
21 Jul 2013, 20:15 PM
#4
Posts: 2779
This map blows. The south player can wire off the building area to the east, the north player's base only has one exit that can be covered by a single MG, the trees fuck up vehicle pathfinding and lead to weird TrueSight™ glitches, the hills make it hard to move around and flank, each player's fuel is in the middle like 10 feet from the other player's fuel, and there aren't any good cutoffs.
THIS
and it is so hard to flank shit
3 MG at 3 path, or just pointing at the entrance, nothing can pass through
21 Jul 2013, 22:10 PM
#5
Posts: 480
Also, it's *so* chokey with mines.
2 Aug 2013, 15:45 PM
#6
5
Posts: 1157 | Subs: 2
If It had a few flanking routes around the center it could be passable.
6 Aug 2013, 12:06 PM
#7
Posts: 3293
1 entrance needs to be changed to 2 or 3 ways out of each base. need to add new flanking roots and a better resource layout, which would spread out the fighting.
6 Aug 2013, 21:26 PM
#8
4
Posts: 505
Break out the worldbuilder.
6 Aug 2013, 21:55 PM
#9
Posts: 252
i also dont like this map that much, its not fluid for combat
11 Aug 2013, 12:56 PM
#10
Posts: 27
It's funny because every complaint for this map can be said about every other map, minus one, forgot it's name. Maybe langreskaya too, haven't been allowed to play that one yet.
11 Aug 2013, 13:07 PM
#11
Posts: 1734
Permanently Bannedthere is no need to flank atm. Every good soviet player start with sniper or its build depend on snipers and su85. It isnot coh1 where american player have only riflemens and 1 m3..
14 Aug 2013, 10:10 AM
#12
Posts: 116
It's funny because every complaint for this map can be said about every other map, minus one, forgot it's name. Maybe langreskaya too, haven't been allowed to play that one yet.
No the other maps are OK, just Minsk is just I dunno. Something else entirely.
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