Hello!
Can we force destroy vis only objects? For example on this building i have bofors which is visual only. The thing is that it obviously doesn't dissapear after any amount of damage received. Bofors stays in the air while other entities were destroyed.
I thought if it might be done with the help of SCAR: we organize vis only objects in e.g. and delete it when another e.g (house or munitions box) gets destroyed.
Visual objects
26 Aug 2016, 07:28 AM
#1
Posts: 15
29 Aug 2016, 12:36 PM
#2
Posts: 15
Egroup cannot be created from visuals :/
22 Feb 2017, 17:11 PM
#3
Posts: 3
Hi!
I know that you probably already thought about that but the only solution would be to make not possible to the destroy the lower building as well.
Let me know if you need an hand on doing that!
Cheerio!
I know that you probably already thought about that but the only solution would be to make not possible to the destroy the lower building as well.
Let me know if you need an hand on doing that!
Cheerio!
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